//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //===========================================================================// #include "soundsystem.h" #include "tier2/riff.h" #include "filesystem.h" #include "tier1/strtools.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Purpose: Implements Audio IO on the engine's COMMON filesystem //----------------------------------------------------------------------------- class COM_IOReadBinary : public IFileReadBinary { public: int open( const char *pFileName ); int read( void *pOutput, int size, int file ); void seek( int file, int pos ); unsigned int tell( int file ); unsigned int size( int file ); void close( int file ); }; // prepend sound/ to the filename -- all sounds are loaded from the sound/ directory int COM_IOReadBinary::open( const char *pFileName ) { char namebuffer[512]; FileHandle_t hFile; Q_strncpy(namebuffer, "sound", sizeof( namebuffer ) ); //HACK HACK HACK the server is sending back sound names with slashes in front... if (pFileName[0]!='/') { Q_strncat(namebuffer,"/", sizeof( namebuffer ), COPY_ALL_CHARACTERS ); } Q_strncat( namebuffer, pFileName, sizeof( namebuffer ), COPY_ALL_CHARACTERS ); hFile = g_pFullFileSystem->Open( namebuffer, "rb", "GAME" ); return (int)hFile; } int COM_IOReadBinary::read( void *pOutput, int size, int file ) { if ( !file ) return 0; return g_pFullFileSystem->Read( pOutput, size, (FileHandle_t)file ); } void COM_IOReadBinary::seek( int file, int pos ) { if ( !file ) return; g_pFullFileSystem->Seek( (FileHandle_t)file, pos, FILESYSTEM_SEEK_HEAD ); } unsigned int COM_IOReadBinary::tell( int file ) { if ( !file ) return 0; return g_pFullFileSystem->Tell( (FileHandle_t)file ); } unsigned int COM_IOReadBinary::size( int file ) { if (!file) return 0; return g_pFullFileSystem->Size( (FileHandle_t)file ); } void COM_IOReadBinary::close( int file ) { if (!file) return; g_pFullFileSystem->Close( (FileHandle_t)file ); } static COM_IOReadBinary io; IFileReadBinary *g_pSndIO = &io;