//========= Copyright Valve Corporation, All rights reserved. ============// // // ETW (Event Tracing for Windows) profiling helpers. // This allows easy insertion of Generic Event markers into ETW/xperf tracing // which then aids in analyzing the traces and finding performance problems. // //=============================================================================== #include "pch_tier0.h" #include "tier0/etwprof.h" #ifdef ETW_MARKS_ENABLED #include // After building the DLL if it has never been registered on this machine or // if the providers have changed you need to go: // xcopy /y %vgame%\bin\tier0.dll %temp% // wevtutil um %vgame%\..\src\tier0\ValveETWProvider.man // wevtutil im %vgame%\..\src\tier0\ValveETWProvider.man #define WIN32_LEAN_AND_MEAN #include // These are defined in evntrace.h but you need a Vista+ Windows // SDK to have them available, so I define them here. #define EVENT_CONTROL_CODE_DISABLE_PROVIDER 0 #define EVENT_CONTROL_CODE_ENABLE_PROVIDER 1 #define EVENT_CONTROL_CODE_CAPTURE_STATE 2 // EVNTAPI is used in evntprov.h which is included by ValveETWProviderEvents.h // We define EVNTAPI without the DECLSPEC_IMPORT specifier so that // we can implement these functions locally instead of using the import library, // and can therefore still run on Windows XP. #define EVNTAPI __stdcall // Include the event register/write/unregister macros compiled from the manifest file. // Note that this includes evntprov.h which requires a Vista+ Windows SDK // which we don't currently have, so evntprov.h is checked in. #include "ValveETWProviderEvents.h" // Typedefs for use with GetProcAddress typedef ULONG (__stdcall *tEventRegister)( LPCGUID ProviderId, PENABLECALLBACK EnableCallback, PVOID CallbackContext, PREGHANDLE RegHandle); typedef ULONG (__stdcall *tEventWrite)( REGHANDLE RegHandle, PCEVENT_DESCRIPTOR EventDescriptor, ULONG UserDataCount, PEVENT_DATA_DESCRIPTOR UserData); typedef ULONG (__stdcall *tEventUnregister)( REGHANDLE RegHandle ); // Helper class to dynamically load Advapi32.dll, find the ETW functions, // register the providers if possible, and get the performance counter frequency. class CETWRegister { public: CETWRegister() { QueryPerformanceFrequency( &m_frequency ); // Find Advapi32.dll. This should always succeed. HMODULE pAdvapiDLL = LoadLibraryW( L"Advapi32.dll" ); if ( pAdvapiDLL ) { // Try to find the ETW functions. This will fail on XP. m_pEventRegister = ( tEventRegister )GetProcAddress( pAdvapiDLL, "EventRegister" ); m_pEventWrite = ( tEventWrite )GetProcAddress( pAdvapiDLL, "EventWrite" ); m_pEventUnregister = ( tEventUnregister )GetProcAddress( pAdvapiDLL, "EventUnregister" ); // Register two ETW providers. If registration fails then the event logging calls will fail. // On XP these calls will do nothing. // On Vista and above, if these providers have been enabled by xperf or logman then // the VALVE_FRAMERATE_Context and VALVE_MAIN_Context globals will be modified // like this: // MatchAnyKeyword: 0xffffffffffffffff // IsEnabled: 1 // Level: 255 // In other words, fully enabled. EventRegisterValve_FrameRate(); EventRegisterValve_ServerFrameRate(); EventRegisterValve_Main(); EventRegisterValve_Input(); EventRegisterValve_Network(); // Emit the thread ID for the main thread. This also indicates that // the main provider is initialized. EventWriteThread_ID( GetCurrentThreadId(), "Main thread" ); // Emit an input system event so we know that it is active. EventWriteKey_down( "Valve input provider initialized.", 0, 0 ); } } ~CETWRegister() { // Unregister our providers. EventUnregisterValve_Network(); EventUnregisterValve_Input(); EventUnregisterValve_Main(); EventUnregisterValve_ServerFrameRate(); EventUnregisterValve_FrameRate(); } tEventRegister m_pEventRegister; tEventWrite m_pEventWrite; tEventUnregister m_pEventUnregister; // QPC frequency LARGE_INTEGER m_frequency; } g_ETWRegister; // Redirector function for EventRegister. Called by macros in ValveETWProviderEvents.h ULONG EVNTAPI EventRegister( LPCGUID ProviderId, PENABLECALLBACK EnableCallback, PVOID CallbackContext, PREGHANDLE RegHandle ) { if ( g_ETWRegister.m_pEventRegister ) return g_ETWRegister.m_pEventRegister( ProviderId, EnableCallback, CallbackContext, RegHandle ); // RegHandle is an _Out_ parameter and must always be initialized. *RegHandle = 0; return 0; } // Redirector function for EventWrite. Called by macros in ValveETWProviderEvents.h ULONG EVNTAPI EventWrite( REGHANDLE RegHandle, PCEVENT_DESCRIPTOR EventDescriptor, ULONG UserDataCount, PEVENT_DATA_DESCRIPTOR UserData ) { if ( g_ETWRegister.m_pEventWrite ) return g_ETWRegister.m_pEventWrite( RegHandle, EventDescriptor, UserDataCount, UserData ); return 0; } // Redirector function for EventUnregister. Called by macros in ValveETWProviderEvents.h ULONG EVNTAPI EventUnregister( REGHANDLE RegHandle ) { if ( g_ETWRegister.m_pEventUnregister ) return g_ETWRegister.m_pEventUnregister( RegHandle ); return 0; } // Call QueryPerformanceCounter static int64 GetQPCTime() { LARGE_INTEGER time; QueryPerformanceCounter( &time ); return time.QuadPart; } // Convert a QueryPerformanceCounter delta into milliseconds static float QPCToMS( int64 nDelta ) { // Convert from a QPC delta to seconds. float flSeconds = ( float )( nDelta / double( g_ETWRegister.m_frequency.QuadPart ) ); // Convert from seconds to milliseconds return flSeconds * 1000; } // Public functions for emitting ETW events. int64 ETWMark( const char *pMessage ) { int64 nTime = GetQPCTime(); EventWriteMark( pMessage ); return nTime; } void ETWMarkPrintf( const char *pMessage, ... ) { // If we are running on Windows XP or if our providers have not been enabled // (by xperf or other) then this will be false and we can early out. // Be sure to check the appropriate context for the event. This is only // worth checking if there is some cost beyond the EventWrite that we can // avoid -- the redirectors in this file guarantee that EventWrite is always // safe to call. if ( !VALVE_MAIN_Context.IsEnabled ) { return; } char buffer[1000]; va_list args; va_start( args, pMessage ); vsprintf_s( buffer, pMessage, args ); va_end( args ); EventWriteMark( buffer ); } void ETWMark1F( const char *pMessage, float data1 ) { EventWriteMark1F( pMessage, data1 ); } void ETWMark2F( const char *pMessage, float data1, float data2 ) { EventWriteMark2F( pMessage, data1, data2 ); } void ETWMark3F( const char *pMessage, float data1, float data2, float data3 ) { EventWriteMark3F( pMessage, data1, data2, data3 ); } void ETWMark4F( const char *pMessage, float data1, float data2, float data3, float data4 ) { EventWriteMark4F( pMessage, data1, data2, data3, data4 ); } void ETWMark1I( const char *pMessage, int data1 ) { EventWriteMark1I( pMessage, data1 ); } void ETWMark2I( const char *pMessage, int data1, int data2 ) { EventWriteMark2I( pMessage, data1, data2 ); } void ETWMark3I( const char *pMessage, int data1, int data2, int data3 ) { EventWriteMark3I( pMessage, data1, data2, data3 ); } void ETWMark4I( const char *pMessage, int data1, int data2, int data3, int data4 ) { EventWriteMark4I( pMessage, data1, data2, data3, data4 ); } void ETWMark1S( const char *pMessage, const char* data1 ) { EventWriteMark1S( pMessage, data1 ); } void ETWMark2S( const char *pMessage, const char* data1, const char* data2 ) { EventWriteMark2S( pMessage, data1, data2 ); } // Track the depth of ETW Begin/End pairs. This needs to be per-thread // if we start emitting marks on multiple threads. Using __declspec(thread) // has some problems on Windows XP, but since these ETW functions only work // on Vista+ that doesn't matter. static __declspec( thread ) int s_nDepth; int64 ETWBegin( const char *pMessage ) { // If we are running on Windows XP or if our providers have not been enabled // (by xperf or other) then this will be false and we can early out. // Be sure to check the appropriate context for the event. This is only // worth checking if there is some cost beyond the EventWrite that we can // avoid -- the redirectors in this file guarantee that EventWrite is always // safe to call. // In this case we also avoid the potentially unreliable TLS implementation // (for dynamically loaded DLLs) on Windows XP. if ( !VALVE_MAIN_Context.IsEnabled ) { return 0; } int64 nTime = GetQPCTime(); EventWriteStart( pMessage, s_nDepth++ ); return nTime; } int64 ETWEnd( const char *pMessage, int64 nStartTime ) { // If we are running on Windows XP or if our providers have not been enabled // (by xperf or other) then this will be false and we can early out. // Be sure to check the appropriate context for the event. This is only // worth checking if there is some cost beyond the EventWrite that we can // avoid -- the redirectors in this file guarantee that EventWrite is always // safe to call. // In this case we also avoid the potentially unreliable TLS implementation // (for dynamically loaded DLLs) on Windows XP. if ( !VALVE_MAIN_Context.IsEnabled ) { return 0; } int64 nTime = GetQPCTime(); EventWriteStop( pMessage, --s_nDepth, QPCToMS( nTime - nStartTime ) ); return nTime; } // Record server and client frame counts separately, in case they are // in the same process. static int s_nRenderFrameCount[2]; int ETWGetRenderFrameNumber() { return s_nRenderFrameCount[0]; } // Insert a render frame marker using the Valve-FrameRate provider. Automatically // count the frame number and frame time. void ETWRenderFrameMark( bool bIsServerProcess ) { Assert( bIsServerProcess == false || bIsServerProcess == true ); // Record server and client frame counts separately, in case they are // in the same process. static int64 s_lastFrameTime[2]; int64 nCurrentFrameTime = GetQPCTime(); float flElapsedFrameTime = 0.0f; if ( s_nRenderFrameCount[bIsServerProcess] ) { flElapsedFrameTime = QPCToMS( nCurrentFrameTime - s_lastFrameTime[bIsServerProcess] ); } if ( bIsServerProcess ) { EventWriteServerRenderFrameMark( s_nRenderFrameCount[bIsServerProcess], flElapsedFrameTime ); } else { EventWriteRenderFrameMark( s_nRenderFrameCount[bIsServerProcess], flElapsedFrameTime ); } ++s_nRenderFrameCount[bIsServerProcess]; s_lastFrameTime[bIsServerProcess] = nCurrentFrameTime; } // Insert a simulation frame marker using the Valve-FrameRate provider. Automatically // count the frame number and frame time. void ETWSimFrameMark( bool bIsServerProcess ) { Assert( bIsServerProcess == false || bIsServerProcess == true ); // Record server and client frame counts separately, in case they are // in the same process. static int s_nFrameCount[2]; static int64 s_lastFrameTime[2]; int64 nCurrentFrameTime = GetQPCTime(); float flElapsedFrameTime = 0.0f; if ( s_nFrameCount[bIsServerProcess] ) { flElapsedFrameTime = QPCToMS( nCurrentFrameTime - s_lastFrameTime[bIsServerProcess] ); } if ( bIsServerProcess ) { EventWriteServerSimFrameMark( s_nFrameCount[bIsServerProcess], flElapsedFrameTime ); } else { EventWriteSimFrameMark( s_nFrameCount[bIsServerProcess], flElapsedFrameTime ); } ++s_nFrameCount[bIsServerProcess]; s_lastFrameTime[bIsServerProcess] = nCurrentFrameTime; } void ETWMouseDown( int whichButton, int x, int y ) { // Always have x/y first to make the summary tables easier to read. EventWriteMouse_down( x, y, whichButton ); } void ETWMouseUp( int whichButton, int x, int y ) { // Always have x/y first to make the summary tables easier to read. EventWriteMouse_up( x, y, whichButton ); } void ETWMouseMove( int nX, int nY ) { static int lastX, lastY; // Only emit mouse-move events if the mouse position has changed, since // otherwise source2 emits a continous stream of events which makes it // harder to find 'real' mouse-move events. if ( lastX != nX || lastY != nY ) { lastX = nX; lastY = nY; // Always have x/y first to make the summary tables easier to read. EventWriteMouse_Move( nX, nY ); } } void ETWMouseWheel( int nWheelDelta, int nX, int nY ) { // Always have x/y first to make the summary tables easier to read. EventWriteMouse_Wheel( nX, nY, nWheelDelta ); } void ETWKeyDown( int nScanCode, int nVirtualCode, const char *pChar ) { EventWriteKey_down( pChar, nScanCode, nVirtualCode ); } void ETWSendPacket( const char *pTo, int nWireSize, int nOutSequenceNR, int nOutSequenceNrAck ) { static int s_nCumulativeWireSize; s_nCumulativeWireSize += nWireSize; EventWriteSendPacket( pTo, nWireSize, nOutSequenceNR, nOutSequenceNrAck, s_nCumulativeWireSize ); } void ETWThrottled() { EventWriteThrottled(); } void ETWReadPacket( const char *pFrom, int nWireSize, int nInSequenceNR, int nOutSequenceNRAck ) { static int s_nCumulativeWireSize; s_nCumulativeWireSize += nWireSize; EventWriteReadPacket( pFrom, nWireSize, nInSequenceNR, nOutSequenceNRAck, s_nCumulativeWireSize ); } #endif // ETW_MARKS_ENABLED