//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Memory allocation! // // $NoKeywords: $ //=============================================================================// #include "pch_tier0.h" #if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE) #include #include #include "tier0/dbg.h" #include "tier0/memalloc.h" #include "mem_helpers.h" #ifdef _WIN32 #include #endif #ifdef OSX #include #include #include #endif #include #include #include #include "tier0/threadtools.h" #ifdef _X360 #include "xbox/xbox_console.h" #endif #if ( !defined(_DEBUG) && defined(USE_MEM_DEBUG) ) #pragma message ("USE_MEM_DEBUG is enabled in a release build. Don't check this in!") #endif #if (defined(_DEBUG) || defined(USE_MEM_DEBUG)) #if defined(_WIN32) && ( !defined(_X360) && !defined(_WIN64) ) // #define USE_STACK_WALK // or: // #define USE_STACK_WALK_DETAILED #endif //----------------------------------------------------------------------------- #ifndef _X360 #define DebugAlloc malloc #define DebugFree free #else #define DebugAlloc DmAllocatePool #define DebugFree DmFreePool #endif #ifdef WIN32 int g_DefaultHeapFlags = _CrtSetDbgFlag( _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG) | _CRTDBG_ALLOC_MEM_DF ); #endif #if defined( _MEMTEST ) static char s_szStatsMapName[32]; static char s_szStatsComment[256]; #endif //----------------------------------------------------------------------------- #if defined( USE_STACK_WALK ) || defined( USE_STACK_WALK_DETAILED ) #include #pragma comment(lib, "Dbghelp.lib" ) #pragma auto_inline(off) __declspec(naked) DWORD GetEIP() { __asm { mov eax, [ebp + 4] ret } } int WalkStack( void **ppAddresses, int nMaxAddresses, int nSkip = 0 ) { HANDLE hProcess = GetCurrentProcess(); HANDLE hThread = GetCurrentThread(); STACKFRAME64 frame; memset(&frame, 0, sizeof(frame)); DWORD valEsp, valEbp; __asm { mov [valEsp], esp; mov [valEbp], ebp } frame.AddrPC.Offset = GetEIP(); frame.AddrStack.Offset = valEsp; frame.AddrFrame.Offset = valEbp; frame.AddrPC.Mode = AddrModeFlat; frame.AddrStack.Mode = AddrModeFlat; frame.AddrFrame.Mode = AddrModeFlat; // Walk the stack. int nWalked = 0; nSkip++; while ( nMaxAddresses - nWalked > 0 ) { if ( !StackWalk64(IMAGE_FILE_MACHINE_I386, hProcess, hThread, &frame, NULL, NULL, SymFunctionTableAccess64, SymGetModuleBase64, NULL ) ) { break; } if ( nSkip == 0 ) { if (frame.AddrFrame.Offset == 0) { // End of stack. break; } *ppAddresses++ = (void *)frame.AddrPC.Offset; nWalked++; if (frame.AddrPC.Offset == frame.AddrReturn.Offset) { // Catching a stack loop break; } } else { nSkip--; } } if ( nMaxAddresses ) { memset( ppAddresses, 0, ( nMaxAddresses - nWalked ) * sizeof(*ppAddresses) ); } return nWalked; } bool GetModuleFromAddress( void *address, char *pResult ) { IMAGEHLP_MODULE moduleInfo; moduleInfo.SizeOfStruct = sizeof(moduleInfo); if ( SymGetModuleInfo( GetCurrentProcess(), (DWORD)address, &moduleInfo ) ) { strcpy( pResult, moduleInfo.ModuleName ); return true; } return false; } bool GetCallerModule( char *pDest ) { static bool bInit; if ( !bInit ) { PSTR psUserSearchPath = NULL; psUserSearchPath = "u:\\data\\game\\bin\\;u:\\data\\game\\episodic\\bin\\;u:\\data\\game\\hl2\\bin\\;\\\\perforce\\symbols"; SymInitialize( GetCurrentProcess(), psUserSearchPath, true ); bInit = true; } void *pCaller; WalkStack( &pCaller, 1, 2 ); return ( pCaller != 0 && GetModuleFromAddress( pCaller, pDest ) ); } #if defined( USE_STACK_WALK_DETAILED ) // // Note: StackDescribe function is non-reentrant: // Reason: Stack description is stored in a static buffer. // Solution: Passing caller-allocated buffers would allow the // function to become reentrant, however the current only client (FindOrCreateFilename) // is synchronized with a heap mutex, after retrieving stack description the // heap memory will be allocated to copy the text. // char * StackDescribe( void **ppAddresses, int nMaxAddresses ) { static char s_chStackDescription[ 32 * 1024 ]; static char s_chSymbolBuffer[ sizeof( IMAGEHLP_SYMBOL64 ) + 1024 ]; IMAGEHLP_SYMBOL64 &hlpSymbol = * ( IMAGEHLP_SYMBOL64 * ) s_chSymbolBuffer; hlpSymbol.SizeOfStruct = sizeof( IMAGEHLP_SYMBOL64 ); hlpSymbol.MaxNameLength = 1024; DWORD64 hlpSymbolOffset = 0; IMAGEHLP_LINE64 hlpLine; hlpLine.SizeOfStruct = sizeof( IMAGEHLP_LINE64 ); DWORD hlpLineOffset = 0; s_chStackDescription[ 0 ] = 0; char *pchBuffer = s_chStackDescription; for ( int k = 0; k < nMaxAddresses; ++ k ) { if ( !ppAddresses[k] ) break; pchBuffer += strlen( pchBuffer ); if ( SymGetLineFromAddr64( GetCurrentProcess(), ( DWORD64 ) ppAddresses[k], &hlpLineOffset, &hlpLine ) ) { char const *pchFileName = hlpLine.FileName ? hlpLine.FileName + strlen( hlpLine.FileName ) : NULL; for ( size_t numSlashesAllowed = 2; pchFileName > hlpLine.FileName; -- pchFileName ) { if ( *pchFileName == '\\' ) { if ( numSlashesAllowed -- ) continue; else break; } } sprintf( pchBuffer, hlpLineOffset ? "%s:%d+0x%I32X" : "%s:%d", pchFileName, hlpLine.LineNumber, hlpLineOffset ); } else if ( SymGetSymFromAddr64( GetCurrentProcess(), ( DWORD64 ) ppAddresses[k], &hlpSymbolOffset, &hlpSymbol ) ) { sprintf( pchBuffer, ( hlpSymbolOffset > 0 && !( hlpSymbolOffset >> 63 ) ) ? "%s+0x%I64X" : "%s", hlpSymbol.Name, hlpSymbolOffset ); } else { sprintf( pchBuffer, "#0x%08p", ppAddresses[k] ); } pchBuffer += strlen( pchBuffer ); sprintf( pchBuffer, "<--" ); } *pchBuffer = 0; return s_chStackDescription; } #endif // #if defined( USE_STACK_WALK_DETAILED ) #else inline int WalkStack( void **ppAddresses, int nMaxAddresses, int nSkip = 0 ) { memset( ppAddresses, 0, nMaxAddresses * sizeof(*ppAddresses) ); return 0; } #define GetModuleFromAddress( address, pResult ) ( ( *pResult = 0 ), 0) #define GetCallerModule( pDest ) false #endif //----------------------------------------------------------------------------- // NOTE: This exactly mirrors the dbg header in the MSDEV crt // eventually when we write our own allocator, we can kill this struct CrtDbgMemHeader_t { unsigned char m_Reserved[8]; const char *m_pFileName; int m_nLineNumber; unsigned char m_Reserved2[16]; }; struct DbgMemHeader_t #if !defined( _DEBUG ) || defined( POSIX ) : CrtDbgMemHeader_t #endif { unsigned nLogicalSize; byte reserved[12]; // MS allocator always returns mem aligned on 16 bytes, which some of our code depends on }; //----------------------------------------------------------------------------- #if defined( _DEBUG ) && !defined( POSIX ) #define GetCrtDbgMemHeader( pMem ) ((CrtDbgMemHeader_t*)((DbgMemHeader_t*)pMem - 1) - 1) #elif defined( OSX ) DbgMemHeader_t *GetCrtDbgMemHeader( void *pMem ); #else #define GetCrtDbgMemHeader( pMem ) ((DbgMemHeader_t*)pMem - 1) #endif #ifdef OSX DbgMemHeader_t *GetCrtDbgMemHeader( void *pMem ) { size_t msize = malloc_size( pMem ); return (DbgMemHeader_t *)( (char *)pMem + msize - sizeof(DbgMemHeader_t) ); } #endif inline void *InternalMalloc( size_t nSize, const char *pFileName, int nLine ) { #ifdef OSX void *pAllocedMem = malloc_zone_malloc( malloc_default_zone(), nSize + sizeof(DbgMemHeader_t) ); if (!pAllocedMem) { return NULL; } DbgMemHeader_t *pInternalMem = GetCrtDbgMemHeader( pAllocedMem ); pInternalMem->m_pFileName = pFileName; pInternalMem->m_nLineNumber = nLine; pInternalMem->nLogicalSize = nSize; *((int*)pInternalMem->m_Reserved) = 0xf00df00d; return pAllocedMem; #else // LINUX || WIN32 DbgMemHeader_t *pInternalMem; #if defined( POSIX ) || !defined( _DEBUG ) pInternalMem = (DbgMemHeader_t *)malloc( nSize + sizeof(DbgMemHeader_t) ); if (!pInternalMem) { return NULL; } pInternalMem->m_pFileName = pFileName; pInternalMem->m_nLineNumber = nLine; *((int*)pInternalMem->m_Reserved) = 0xf00df00d; #else pInternalMem = (DbgMemHeader_t *)_malloc_dbg( nSize + sizeof(DbgMemHeader_t), _NORMAL_BLOCK, pFileName, nLine ); #endif // defined( POSIX ) || !defined( _DEBUG ) pInternalMem->nLogicalSize = nSize; return pInternalMem + 1; #endif // LINUX || WIN32 } inline void *InternalRealloc( void *pMem, size_t nNewSize, const char *pFileName, int nLine ) { if ( !pMem ) return InternalMalloc( nNewSize, pFileName, nLine ); #ifdef OSX void *pNewAllocedMem = NULL; pNewAllocedMem = (void *)malloc_zone_realloc( malloc_default_zone(), pMem, nNewSize + sizeof(DbgMemHeader_t) ); DbgMemHeader_t *pInternalMem = GetCrtDbgMemHeader( pNewAllocedMem ); pInternalMem->m_pFileName = pFileName; pInternalMem->m_nLineNumber = nLine; pInternalMem->nLogicalSize = static_cast( nNewSize ); *((int*)pInternalMem->m_Reserved) = 0xf00df00d; return pNewAllocedMem; #else // LINUX || WIN32 DbgMemHeader_t *pInternalMem = (DbgMemHeader_t *)pMem - 1; #if defined( POSIX ) || !defined( _DEBUG ) pInternalMem = (DbgMemHeader_t *)realloc( pInternalMem, nNewSize + sizeof(DbgMemHeader_t) ); pInternalMem->m_pFileName = pFileName; pInternalMem->m_nLineNumber = nLine; #else pInternalMem = (DbgMemHeader_t *)_realloc_dbg( pInternalMem, nNewSize + sizeof(DbgMemHeader_t), _NORMAL_BLOCK, pFileName, nLine ); #endif pInternalMem->nLogicalSize = nNewSize; return pInternalMem + 1; #endif // LINUX || WIN32 } inline void InternalFree( void *pMem ) { if ( !pMem ) return; DbgMemHeader_t *pInternalMem = (DbgMemHeader_t *)pMem - 1; #if !defined( _DEBUG ) || defined( POSIX ) #ifdef OSX malloc_zone_free( malloc_default_zone(), pMem ); #elif LINUX free( pInternalMem ); #else free( pInternalMem ); #endif #else _free_dbg( pInternalMem, _NORMAL_BLOCK ); #endif } inline size_t InternalMSize( void *pMem ) { //$ TODO. For Linux, we could use 'int size = malloc_usable_size( pMem )'... #if defined(POSIX) DbgMemHeader_t *pInternalMem = GetCrtDbgMemHeader( pMem ); return pInternalMem->nLogicalSize; #elif !defined(_DEBUG) DbgMemHeader_t *pInternalMem = GetCrtDbgMemHeader( pMem ); return _msize( pInternalMem ) - sizeof(DbgMemHeader_t); #else DbgMemHeader_t *pInternalMem = (DbgMemHeader_t *)pMem - 1; return _msize_dbg( pInternalMem, _NORMAL_BLOCK ) - sizeof(DbgMemHeader_t); #endif } inline size_t InternalLogicalSize( void *pMem ) { #if defined(POSIX) DbgMemHeader_t *pInternalMem = GetCrtDbgMemHeader( pMem ); #elif !defined(_DEBUG) DbgMemHeader_t *pInternalMem = (DbgMemHeader_t *)pMem - 1; #else DbgMemHeader_t *pInternalMem = (DbgMemHeader_t *)pMem - 1; #endif return pInternalMem->nLogicalSize; } #ifndef _DEBUG #define _CrtDbgReport( nRptType, szFile, nLine, szModule, pMsg ) 0 #endif //----------------------------------------------------------------------------- // Custom allocator protects this module from recursing on operator new template class CNoRecurseAllocator { public: // type definitions typedef T value_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef std::size_t size_type; typedef std::ptrdiff_t difference_type; CNoRecurseAllocator() {} CNoRecurseAllocator(const CNoRecurseAllocator&) {} template CNoRecurseAllocator(const CNoRecurseAllocator&) {} ~CNoRecurseAllocator(){} // rebind allocator to type U template struct rebind { typedef CNoRecurseAllocator other; }; // return address of values pointer address (reference value) const { return &value; } const_pointer address (const_reference value) const { return &value;} size_type max_size() const { return INT_MAX; } pointer allocate(size_type num, const void* = 0) { return (pointer)DebugAlloc(num * sizeof(T)); } void deallocate (pointer p, size_type num) { DebugFree(p); } void construct(pointer p, const T& value) { new((void*)p)T(value); } void destroy (pointer p) { p->~T(); } }; template bool operator==(const CNoRecurseAllocator&, const CNoRecurseAllocator&) { return true; } template bool operator!=(const CNoRecurseAllocator&, const CNoRecurseAllocator&) { return false; } class CStringLess { public: bool operator()(const char *pszLeft, const char *pszRight ) const { return ( stricmp( pszLeft, pszRight ) < 0 ); } }; //----------------------------------------------------------------------------- #pragma warning( disable:4074 ) // warning C4074: initializers put in compiler reserved initialization area #pragma init_seg( compiler ) //----------------------------------------------------------------------------- // NOTE! This should never be called directly from leaf code // Just use new,delete,malloc,free etc. They will call into this eventually //----------------------------------------------------------------------------- class CDbgMemAlloc : public IMemAlloc { public: CDbgMemAlloc(); virtual ~CDbgMemAlloc(); // Release versions virtual void *Alloc( size_t nSize ); virtual void *Realloc( void *pMem, size_t nSize ); virtual void Free( void *pMem ); virtual void *Expand_NoLongerSupported( void *pMem, size_t nSize ); // Debug versions virtual void *Alloc( size_t nSize, const char *pFileName, int nLine ); virtual void *Realloc( void *pMem, size_t nSize, const char *pFileName, int nLine ); virtual void Free( void *pMem, const char *pFileName, int nLine ); virtual void *Expand_NoLongerSupported( void *pMem, size_t nSize, const char *pFileName, int nLine ); // Returns size of a particular allocation virtual size_t GetSize( void *pMem ); // Force file + line information for an allocation virtual void PushAllocDbgInfo( const char *pFileName, int nLine ); virtual void PopAllocDbgInfo(); virtual long CrtSetBreakAlloc( long lNewBreakAlloc ); virtual int CrtSetReportMode( int nReportType, int nReportMode ); virtual int CrtIsValidHeapPointer( const void *pMem ); virtual int CrtIsValidPointer( const void *pMem, unsigned int size, int access ); virtual int CrtCheckMemory( void ); virtual int CrtSetDbgFlag( int nNewFlag ); virtual void CrtMemCheckpoint( _CrtMemState *pState ); // handles storing allocation info for coroutines virtual uint32 GetDebugInfoSize(); virtual void SaveDebugInfo( void *pvDebugInfo ); virtual void RestoreDebugInfo( const void *pvDebugInfo ); virtual void InitDebugInfo( void *pvDebugInfo, const char *pchRootFileName, int nLine ); // FIXME: Remove when we have our own allocator virtual void* CrtSetReportFile( int nRptType, void* hFile ); virtual void* CrtSetReportHook( void* pfnNewHook ); virtual int CrtDbgReport( int nRptType, const char * szFile, int nLine, const char * szModule, const char * szFormat ); virtual int heapchk(); virtual bool IsDebugHeap() { return true; } virtual int GetVersion() { return MEMALLOC_VERSION; } virtual void CompactHeap() { #if defined( _X360 ) && defined( _DEBUG ) HeapCompact( GetProcessHeap(), 0 ); #endif } virtual MemAllocFailHandler_t SetAllocFailHandler( MemAllocFailHandler_t pfnMemAllocFailHandler ) { return NULL; } // debug heap doesn't attempt retries #if defined( _MEMTEST ) void SetStatsExtraInfo( const char *pMapName, const char *pComment ) { strncpy( s_szStatsMapName, pMapName, sizeof( s_szStatsMapName ) ); s_szStatsMapName[sizeof( s_szStatsMapName ) - 1] = '\0'; strncpy( s_szStatsComment, pComment, sizeof( s_szStatsComment ) ); s_szStatsComment[sizeof( s_szStatsComment ) - 1] = '\0'; } #endif virtual size_t MemoryAllocFailed(); void SetCRTAllocFailed( size_t nMemSize ); enum { BYTE_COUNT_16 = 0, BYTE_COUNT_32, BYTE_COUNT_128, BYTE_COUNT_1024, BYTE_COUNT_GREATER, NUM_BYTE_COUNT_BUCKETS }; void Shutdown(); private: struct MemInfo_t { MemInfo_t() { memset( this, 0, sizeof(*this) ); } // Size in bytes size_t m_nCurrentSize; size_t m_nPeakSize; size_t m_nTotalSize; size_t m_nOverheadSize; size_t m_nPeakOverheadSize; // Count in terms of # of allocations size_t m_nCurrentCount; size_t m_nPeakCount; size_t m_nTotalCount; // Count in terms of # of allocations of a particular size size_t m_pCount[NUM_BYTE_COUNT_BUCKETS]; // Time spent allocating + deallocating (microseconds) int64 m_nTime; }; struct MemInfoKey_t { MemInfoKey_t( const char *pFileName, int line ) : m_pFileName(pFileName), m_nLine(line) {} bool operator<( const MemInfoKey_t &key ) const { int iret = stricmp( m_pFileName, key.m_pFileName ); if ( iret < 0 ) return true; if ( iret > 0 ) return false; return m_nLine < key.m_nLine; } const char *m_pFileName; int m_nLine; }; // NOTE: Deliberately using STL here because the UTL stuff // is a client of this library; want to avoid circular dependency // Maps file name to info typedef std::map< MemInfoKey_t, MemInfo_t, std::less, CNoRecurseAllocator > > StatMap_t; typedef StatMap_t::iterator StatMapIter_t; typedef StatMap_t::value_type StatMapEntry_t; typedef std::set > Filenames_t; // Heap reporting method typedef void (*HeapReportFunc_t)( char const *pFormat, ... ); private: // Returns the actual debug info void GetActualDbgInfo( const char *&pFileName, int &nLine ); void Initialize(); // Finds the file in our map MemInfo_t &FindOrCreateEntry( const char *pFileName, int line ); const char *FindOrCreateFilename( const char *pFileName ); // Updates stats void RegisterAllocation( const char *pFileName, int nLine, int nLogicalSize, int nActualSize, unsigned nTime ); void RegisterDeallocation( const char *pFileName, int nLine, int nLogicalSize, int nActualSize, unsigned nTime ); void RegisterAllocation( MemInfo_t &info, int nLogicalSize, int nActualSize, unsigned nTime ); void RegisterDeallocation( MemInfo_t &info, int nLogicalSize, int nActualSize, unsigned nTime ); // Gets the allocation file name const char *GetAllocatonFileName( void *pMem ); int GetAllocatonLineNumber( void *pMem ); // FIXME: specify a spew output func for dumping stats // Stat output void DumpMemInfo( const char *pAllocationName, int line, const MemInfo_t &info ); void DumpFileStats(); void DumpStats(); void DumpStatsFileBase( char const *pchFileBase ); void DumpBlockStats( void *p ); virtual void GlobalMemoryStatus( size_t *pUsedMemory, size_t *pFreeMemory ); private: StatMap_t *m_pStatMap; MemInfo_t m_GlobalInfo; CFastTimer m_Timer; bool m_bInitialized; Filenames_t *m_pFilenames; HeapReportFunc_t m_OutputFunc; static int s_pCountSizes[NUM_BYTE_COUNT_BUCKETS]; static const char *s_pCountHeader[NUM_BYTE_COUNT_BUCKETS]; size_t m_sMemoryAllocFailed; }; static char const *g_pszUnknown = "unknown"; //----------------------------------------------------------------------------- const int DBG_INFO_STACK_DEPTH = 32; struct DbgInfoStack_t { const char *m_pFileName; int m_nLine; }; CThreadLocalPtr g_DbgInfoStack CONSTRUCT_EARLY; CThreadLocalInt<> g_nDbgInfoStackDepth CONSTRUCT_EARLY; //----------------------------------------------------------------------------- // Singleton... //----------------------------------------------------------------------------- static CDbgMemAlloc s_DbgMemAlloc CONSTRUCT_EARLY; #ifndef TIER0_VALIDATE_HEAP IMemAlloc *g_pMemAlloc = &s_DbgMemAlloc; #else IMemAlloc *g_pActualAlloc = &s_DbgMemAlloc; #endif //----------------------------------------------------------------------------- CThreadMutex g_DbgMemMutex CONSTRUCT_EARLY; #define HEAP_LOCK() AUTO_LOCK( g_DbgMemMutex ) //----------------------------------------------------------------------------- // Byte count buckets //----------------------------------------------------------------------------- int CDbgMemAlloc::s_pCountSizes[CDbgMemAlloc::NUM_BYTE_COUNT_BUCKETS] = { 16, 32, 128, 1024, INT_MAX }; const char *CDbgMemAlloc::s_pCountHeader[CDbgMemAlloc::NUM_BYTE_COUNT_BUCKETS] = { "<=16 byte allocations", "17-32 byte allocations", "33-128 byte allocations", "129-1024 byte allocations", ">1024 byte allocations" }; //----------------------------------------------------------------------------- // Standard output //----------------------------------------------------------------------------- static FILE* s_DbgFile; static void DefaultHeapReportFunc( char const *pFormat, ... ) { va_list args; va_start( args, pFormat ); vfprintf( s_DbgFile, pFormat, args ); va_end( args ); } //----------------------------------------------------------------------------- // Constructor //----------------------------------------------------------------------------- CDbgMemAlloc::CDbgMemAlloc() : m_sMemoryAllocFailed( (size_t)0 ) { // Make sure that we return 64-bit addresses in 64-bit builds. ReserveBottomMemory(); m_OutputFunc = DefaultHeapReportFunc; m_bInitialized = false; if ( !IsDebug() && !IsX360() ) { Plat_DebugString( "USE_MEM_DEBUG is enabled in a release build. Don't check this in!\n" ); } } CDbgMemAlloc::~CDbgMemAlloc() { Shutdown(); } void CDbgMemAlloc::Initialize() { if ( !m_bInitialized ) { m_pFilenames = new Filenames_t; m_pStatMap= new StatMap_t; m_bInitialized = true; } } //----------------------------------------------------------------------------- // Release versions //----------------------------------------------------------------------------- void CDbgMemAlloc::Shutdown() { if ( m_bInitialized ) { Filenames_t::const_iterator iter = m_pFilenames->begin(); while ( iter != m_pFilenames->end() ) { char *pFileName = (char*)(*iter); free( pFileName ); iter++; } m_pFilenames->clear(); m_bInitialized = false; delete m_pFilenames; m_pFilenames = nullptr; delete m_pStatMap; m_pStatMap = nullptr; } m_bInitialized = false; } #ifdef WIN32 extern "C" BOOL APIENTRY MemDbgDllMain( HMODULE hDll, DWORD dwReason, PVOID pvReserved ) { UNREFERENCED_PARAMETER( pvReserved ); // Check if we are shutting down if ( dwReason == DLL_PROCESS_DETACH ) { // CDbgMemAlloc is a global object and destructs after the _Lockit object in the CRT runtime, // so we can't actually operate on the STL object in a normal destructor here as its support libraries have been turned off already s_DbgMemAlloc.Shutdown(); } return TRUE; } #endif //----------------------------------------------------------------------------- // Release versions //----------------------------------------------------------------------------- void *CDbgMemAlloc::Alloc( size_t nSize ) { /* // NOTE: Uncomment this to find unknown allocations const char *pFileName = g_pszUnknown; int nLine; GetActualDbgInfo( pFileName, nLine ); if (pFileName == g_pszUnknown) { int x = 3; } */ char szModule[MAX_PATH]; if ( GetCallerModule( szModule ) ) { return Alloc( nSize, szModule, 0 ); } else { return Alloc( nSize, g_pszUnknown, 0 ); } // return malloc( nSize ); } void *CDbgMemAlloc::Realloc( void *pMem, size_t nSize ) { /* // NOTE: Uncomment this to find unknown allocations const char *pFileName = g_pszUnknown; int nLine; GetActualDbgInfo( pFileName, nLine ); if (pFileName == g_pszUnknown) { int x = 3; } */ // FIXME: Should these gather stats? char szModule[MAX_PATH]; if ( GetCallerModule( szModule ) ) { return Realloc( pMem, nSize, szModule, 0 ); } else { return Realloc( pMem, nSize, g_pszUnknown, 0 ); } // return realloc( pMem, nSize ); } void CDbgMemAlloc::Free( void *pMem ) { // FIXME: Should these gather stats? Free( pMem, g_pszUnknown, 0 ); // free( pMem ); } void *CDbgMemAlloc::Expand_NoLongerSupported( void *pMem, size_t nSize ) { return NULL; } //----------------------------------------------------------------------------- // Force file + line information for an allocation //----------------------------------------------------------------------------- void CDbgMemAlloc::PushAllocDbgInfo( const char *pFileName, int nLine ) { if ( g_DbgInfoStack == NULL ) { g_DbgInfoStack = (DbgInfoStack_t *)DebugAlloc( sizeof(DbgInfoStack_t) * DBG_INFO_STACK_DEPTH ); g_nDbgInfoStackDepth = -1; } ++g_nDbgInfoStackDepth; Assert( g_nDbgInfoStackDepth < DBG_INFO_STACK_DEPTH ); g_DbgInfoStack[g_nDbgInfoStackDepth].m_pFileName = FindOrCreateFilename( pFileName ); g_DbgInfoStack[g_nDbgInfoStackDepth].m_nLine = nLine; } void CDbgMemAlloc::PopAllocDbgInfo() { if ( g_DbgInfoStack == NULL ) { g_DbgInfoStack = (DbgInfoStack_t *)DebugAlloc( sizeof(DbgInfoStack_t) * DBG_INFO_STACK_DEPTH ); g_nDbgInfoStackDepth = -1; } --g_nDbgInfoStackDepth; Assert( g_nDbgInfoStackDepth >= -1 ); } //----------------------------------------------------------------------------- // handles storing allocation info for coroutines //----------------------------------------------------------------------------- uint32 CDbgMemAlloc::GetDebugInfoSize() { return sizeof( DbgInfoStack_t ) * DBG_INFO_STACK_DEPTH + sizeof( int32 ); } void CDbgMemAlloc::SaveDebugInfo( void *pvDebugInfo ) { if ( g_DbgInfoStack == NULL ) { g_DbgInfoStack = (DbgInfoStack_t *)DebugAlloc( sizeof(DbgInfoStack_t) * DBG_INFO_STACK_DEPTH ); g_nDbgInfoStackDepth = -1; } int32 *pnStackDepth = (int32*) pvDebugInfo; *pnStackDepth = g_nDbgInfoStackDepth; memcpy( pnStackDepth+1, &g_DbgInfoStack[0], sizeof( DbgInfoStack_t ) * DBG_INFO_STACK_DEPTH ); } void CDbgMemAlloc::RestoreDebugInfo( const void *pvDebugInfo ) { if ( g_DbgInfoStack == NULL ) { g_DbgInfoStack = (DbgInfoStack_t *)DebugAlloc( sizeof(DbgInfoStack_t) * DBG_INFO_STACK_DEPTH ); g_nDbgInfoStackDepth = -1; } const int32 *pnStackDepth = (const int32*) pvDebugInfo; g_nDbgInfoStackDepth = *pnStackDepth; memcpy( &g_DbgInfoStack[0], pnStackDepth+1, sizeof( DbgInfoStack_t ) * DBG_INFO_STACK_DEPTH ); } void CDbgMemAlloc::InitDebugInfo( void *pvDebugInfo, const char *pchRootFileName, int nLine ) { int32 *pnStackDepth = (int32*) pvDebugInfo; if( pchRootFileName ) { *pnStackDepth = 0; DbgInfoStack_t *pStackRoot = (DbgInfoStack_t *)(pnStackDepth + 1); pStackRoot->m_pFileName = FindOrCreateFilename( pchRootFileName ); pStackRoot->m_nLine = nLine; } else { *pnStackDepth = -1; } } //----------------------------------------------------------------------------- // Returns the actual debug info //----------------------------------------------------------------------------- void CDbgMemAlloc::GetActualDbgInfo( const char *&pFileName, int &nLine ) { #if defined( USE_STACK_WALK_DETAILED ) return; #endif if ( g_DbgInfoStack == NULL ) { g_DbgInfoStack = (DbgInfoStack_t *)DebugAlloc( sizeof(DbgInfoStack_t) * DBG_INFO_STACK_DEPTH ); g_nDbgInfoStackDepth = -1; } if ( g_nDbgInfoStackDepth >= 0 && g_DbgInfoStack[0].m_pFileName) { pFileName = g_DbgInfoStack[0].m_pFileName; nLine = g_DbgInfoStack[0].m_nLine; } } //----------------------------------------------------------------------------- // //----------------------------------------------------------------------------- const char *CDbgMemAlloc::FindOrCreateFilename( const char *pFileName ) { Initialize(); // If we created it for the first time, actually *allocate* the filename memory HEAP_LOCK(); // This is necessary for shutdown conditions: the file name is stored // in some piece of memory in a DLL; if that DLL becomes unloaded, // we'll have a pointer to crap memory if ( !pFileName ) { pFileName = g_pszUnknown; } #if defined( USE_STACK_WALK_DETAILED ) { // Walk the stack to determine what's causing the allocation void *arrStackAddresses[ 10 ] = { 0 }; int numStackAddrRetrieved = WalkStack( arrStackAddresses, 10, 0 ); char *szStack = StackDescribe( arrStackAddresses, numStackAddrRetrieved ); if ( szStack && *szStack ) { pFileName = szStack; // Use the stack description for the allocation } } #endif // #if defined( USE_STACK_WALK_DETAILED ) char *pszFilenameCopy; Filenames_t::const_iterator iter = m_pFilenames->find( pFileName ); if ( iter == m_pFilenames->end() ) { int nLen = strlen(pFileName) + 1; pszFilenameCopy = (char *)DebugAlloc( nLen ); memcpy( pszFilenameCopy, pFileName, nLen ); m_pFilenames->insert( pszFilenameCopy ); } else { pszFilenameCopy = (char *)(*iter); } return pszFilenameCopy; } //----------------------------------------------------------------------------- // Finds the file in our map //----------------------------------------------------------------------------- CDbgMemAlloc::MemInfo_t &CDbgMemAlloc::FindOrCreateEntry( const char *pFileName, int line ) { Initialize(); // Oh how I love crazy STL. retval.first == the StatMapIter_t in the std::pair // retval.first->second == the MemInfo_t that's part of the StatMapIter_t std::pair retval; if ( m_pStatMap ) { retval = m_pStatMap->insert( StatMapEntry_t( MemInfoKey_t( pFileName, line ), MemInfo_t() ) ); } return retval.first->second; } //----------------------------------------------------------------------------- // Updates stats //----------------------------------------------------------------------------- void CDbgMemAlloc::RegisterAllocation( const char *pFileName, int nLine, int nLogicalSize, int nActualSize, unsigned nTime ) { HEAP_LOCK(); RegisterAllocation( m_GlobalInfo, nLogicalSize, nActualSize, nTime ); RegisterAllocation( FindOrCreateEntry( pFileName, nLine ), nLogicalSize, nActualSize, nTime ); } void CDbgMemAlloc::RegisterDeallocation( const char *pFileName, int nLine, int nLogicalSize, int nActualSize, unsigned nTime ) { HEAP_LOCK(); RegisterDeallocation( m_GlobalInfo, nLogicalSize, nActualSize, nTime ); RegisterDeallocation( FindOrCreateEntry( pFileName, nLine ), nLogicalSize, nActualSize, nTime ); } void CDbgMemAlloc::RegisterAllocation( MemInfo_t &info, int nLogicalSize, int nActualSize, unsigned nTime ) { ++info.m_nCurrentCount; ++info.m_nTotalCount; if (info.m_nCurrentCount > info.m_nPeakCount) { info.m_nPeakCount = info.m_nCurrentCount; } info.m_nCurrentSize += nLogicalSize; info.m_nTotalSize += nLogicalSize; if (info.m_nCurrentSize > info.m_nPeakSize) { info.m_nPeakSize = info.m_nCurrentSize; } for (int i = 0; i < NUM_BYTE_COUNT_BUCKETS; ++i) { if (nLogicalSize <= s_pCountSizes[i]) { ++info.m_pCount[i]; break; } } Assert( info.m_nPeakCount >= info.m_nCurrentCount ); Assert( info.m_nPeakSize >= info.m_nCurrentSize ); info.m_nOverheadSize += (nActualSize - nLogicalSize); if (info.m_nOverheadSize > info.m_nPeakOverheadSize) { info.m_nPeakOverheadSize = info.m_nOverheadSize; } info.m_nTime += nTime; } void CDbgMemAlloc::RegisterDeallocation( MemInfo_t &info, int nLogicalSize, int nActualSize, unsigned nTime ) { // Check for decrementing these counters below zero. The checks // must be done here because these unsigned counters will wrap-around and // still be positive. Assert( info.m_nCurrentCount != 0 ); // It is technically legal for code to request allocations of zero bytes, and there are a number of places in our code // that do. So only assert that nLogicalSize >= 0. http://stackoverflow.com/questions/1087042/c-new-int0-will-it-allocate-memory Assert( nLogicalSize >= 0 ); Assert( info.m_nCurrentSize >= (size_t)nLogicalSize ); --info.m_nCurrentCount; info.m_nCurrentSize -= nLogicalSize; for (int i = 0; i < NUM_BYTE_COUNT_BUCKETS; ++i) { if (nLogicalSize <= s_pCountSizes[i]) { --info.m_pCount[i]; break; } } Assert( info.m_nPeakCount >= info.m_nCurrentCount ); Assert( info.m_nPeakSize >= info.m_nCurrentSize ); info.m_nOverheadSize -= (nActualSize - nLogicalSize); info.m_nTime += nTime; } //----------------------------------------------------------------------------- // Gets the allocation file name //----------------------------------------------------------------------------- const char *CDbgMemAlloc::GetAllocatonFileName( void *pMem ) { if (!pMem) return ""; CrtDbgMemHeader_t *pHeader = GetCrtDbgMemHeader( pMem ); if ( pHeader->m_pFileName ) return pHeader->m_pFileName; else return g_pszUnknown; } //----------------------------------------------------------------------------- // Gets the allocation file name //----------------------------------------------------------------------------- int CDbgMemAlloc::GetAllocatonLineNumber( void *pMem ) { if ( !pMem ) return 0; CrtDbgMemHeader_t *pHeader = GetCrtDbgMemHeader( pMem ); return pHeader->m_nLineNumber; } //----------------------------------------------------------------------------- // Debug versions of the main allocation methods //----------------------------------------------------------------------------- void *CDbgMemAlloc::Alloc( size_t nSize, const char *pFileName, int nLine ) { HEAP_LOCK(); if ( !m_bInitialized ) return InternalMalloc( nSize, pFileName, nLine ); if ( pFileName != g_pszUnknown ) pFileName = FindOrCreateFilename( pFileName ); GetActualDbgInfo( pFileName, nLine ); /* if ( strcmp( pFileName, "class CUtlVector >" ) == 0) { GetActualDbgInfo( pFileName, nLine ); } */ m_Timer.Start(); void *pMem = InternalMalloc( nSize, pFileName, nLine ); m_Timer.End(); ApplyMemoryInitializations( pMem, nSize ); if ( pMem ) { RegisterAllocation( GetAllocatonFileName( pMem ), GetAllocatonLineNumber( pMem ), InternalLogicalSize( pMem ), InternalMSize( pMem ), m_Timer.GetDuration().GetMicroseconds() ); } else { SetCRTAllocFailed( nSize ); } return pMem; } void *CDbgMemAlloc::Realloc( void *pMem, size_t nSize, const char *pFileName, int nLine ) { HEAP_LOCK(); pFileName = FindOrCreateFilename( pFileName ); if ( !m_bInitialized ) return InternalRealloc( pMem, nSize, pFileName, nLine ); if ( pMem != 0 ) { RegisterDeallocation( GetAllocatonFileName( pMem ), GetAllocatonLineNumber( pMem ), InternalLogicalSize( pMem), InternalMSize( pMem ), 0 ); } GetActualDbgInfo( pFileName, nLine ); m_Timer.Start(); pMem = InternalRealloc( pMem, nSize, pFileName, nLine ); m_Timer.End(); if ( pMem ) { RegisterAllocation( GetAllocatonFileName( pMem ), GetAllocatonLineNumber( pMem ), InternalLogicalSize( pMem), InternalMSize( pMem ), m_Timer.GetDuration().GetMicroseconds() ); } else { SetCRTAllocFailed( nSize ); } return pMem; } void CDbgMemAlloc::Free( void *pMem, const char * /*pFileName*/, int nLine ) { if ( !pMem ) return; HEAP_LOCK(); if ( !m_bInitialized ) { InternalFree( pMem ); return; } int nOldLogicalSize = InternalLogicalSize( pMem ); int nOldSize = InternalMSize( pMem ); const char *pOldFileName = GetAllocatonFileName( pMem ); int oldLine = GetAllocatonLineNumber( pMem ); m_Timer.Start(); InternalFree( pMem ); m_Timer.End(); RegisterDeallocation( pOldFileName, oldLine, nOldLogicalSize, nOldSize, m_Timer.GetDuration().GetMicroseconds() ); } void *CDbgMemAlloc::Expand_NoLongerSupported( void *pMem, size_t nSize, const char *pFileName, int nLine ) { return NULL; } //----------------------------------------------------------------------------- // Returns size of a particular allocation //----------------------------------------------------------------------------- size_t CDbgMemAlloc::GetSize( void *pMem ) { HEAP_LOCK(); if ( !pMem ) return CalcHeapUsed(); return InternalMSize( pMem ); } //----------------------------------------------------------------------------- // FIXME: Remove when we make our own heap! Crt stuff we're currently using //----------------------------------------------------------------------------- long CDbgMemAlloc::CrtSetBreakAlloc( long lNewBreakAlloc ) { #ifdef POSIX return 0; #else return _CrtSetBreakAlloc( lNewBreakAlloc ); #endif } int CDbgMemAlloc::CrtSetReportMode( int nReportType, int nReportMode ) { #ifdef POSIX return 0; #else return _CrtSetReportMode( nReportType, nReportMode ); #endif } int CDbgMemAlloc::CrtIsValidHeapPointer( const void *pMem ) { #ifdef POSIX return 0; #else return _CrtIsValidHeapPointer( pMem ); #endif } int CDbgMemAlloc::CrtIsValidPointer( const void *pMem, unsigned int size, int access ) { #ifdef POSIX return 0; #else return _CrtIsValidPointer( pMem, size, access ); #endif } #define DBGMEM_CHECKMEMORY 1 int CDbgMemAlloc::CrtCheckMemory( void ) { #if !defined( DBGMEM_CHECKMEMORY ) || defined( POSIX ) return 1; #else if ( !_CrtCheckMemory()) { Msg( "Memory check failed!\n" ); return 0; } return 1; #endif } int CDbgMemAlloc::CrtSetDbgFlag( int nNewFlag ) { #ifdef POSIX return 0; #else return _CrtSetDbgFlag( nNewFlag ); #endif } void CDbgMemAlloc::CrtMemCheckpoint( _CrtMemState *pState ) { #ifndef POSIX _CrtMemCheckpoint( pState ); #endif } // FIXME: Remove when we have our own allocator void* CDbgMemAlloc::CrtSetReportFile( int nRptType, void* hFile ) { #ifdef POSIX return 0; #else return (void*)_CrtSetReportFile( nRptType, (_HFILE)hFile ); #endif } void* CDbgMemAlloc::CrtSetReportHook( void* pfnNewHook ) { #ifdef POSIX return 0; #else return (void*)_CrtSetReportHook( (_CRT_REPORT_HOOK)pfnNewHook ); #endif } int CDbgMemAlloc::CrtDbgReport( int nRptType, const char * szFile, int nLine, const char * szModule, const char * pMsg ) { #ifdef POSIX return 0; #else return _CrtDbgReport( nRptType, szFile, nLine, szModule, pMsg ); #endif } int CDbgMemAlloc::heapchk() { #ifdef POSIX return 0; #else return _HEAPOK; #endif } void CDbgMemAlloc::DumpBlockStats( void *p ) { DbgMemHeader_t *pBlock = (DbgMemHeader_t *)p - 1; if ( !CrtIsValidHeapPointer( pBlock ) ) { Msg( "0x%p is not valid heap pointer\n", p ); return; } const char *pFileName = GetAllocatonFileName( p ); int line = GetAllocatonLineNumber( p ); Msg( "0x%p allocated by %s line %d, %llu bytes\n", p, pFileName, line, (uint64)GetSize( p ) ); } //----------------------------------------------------------------------------- // Stat output //----------------------------------------------------------------------------- void CDbgMemAlloc::DumpMemInfo( const char *pAllocationName, int line, const MemInfo_t &info ) { m_OutputFunc("%s, line %i\t%.1f\t%.1f\t%.1f\t%.1f\t%.1f\t%d\t%d\t%d\t%d", pAllocationName, line, info.m_nCurrentSize / 1024.0f, info.m_nPeakSize / 1024.0f, info.m_nTotalSize / 1024.0f, info.m_nOverheadSize / 1024.0f, info.m_nPeakOverheadSize / 1024.0f, (int)(info.m_nTime / 1000), info.m_nCurrentCount, info.m_nPeakCount, info.m_nTotalCount ); for (int i = 0; i < NUM_BYTE_COUNT_BUCKETS; ++i) { m_OutputFunc( "\t%d", info.m_pCount[i] ); } m_OutputFunc("\n"); } //----------------------------------------------------------------------------- // Stat output //----------------------------------------------------------------------------- void CDbgMemAlloc::DumpFileStats() { if ( !m_pStatMap ) return; StatMapIter_t iter = m_pStatMap->begin(); while ( iter != m_pStatMap->end() ) { DumpMemInfo( iter->first.m_pFileName, iter->first.m_nLine, iter->second ); iter++; } } void CDbgMemAlloc::DumpStatsFileBase( char const *pchFileBase ) { HEAP_LOCK(); char szFileName[MAX_PATH]; static int s_FileCount = 0; if (m_OutputFunc == DefaultHeapReportFunc) { char *pPath = ""; if ( IsX360() ) { pPath = "D:\\"; } #if defined( _MEMTEST ) && defined( _X360 ) char szXboxName[32]; strcpy( szXboxName, "xbox" ); DWORD numChars = sizeof( szXboxName ); DmGetXboxName( szXboxName, &numChars ); char *pXboxName = strstr( szXboxName, "_360" ); if ( pXboxName ) { *pXboxName = '\0'; } SYSTEMTIME systemTime; GetLocalTime( &systemTime ); _snprintf( szFileName, sizeof( szFileName ), "%s%s_%2.2d%2.2d_%2.2d%2.2d%2.2d_%d.txt", pPath, s_szStatsMapName, systemTime.wMonth, systemTime.wDay, systemTime.wHour, systemTime.wMinute, systemTime.wSecond, s_FileCount ); #else _snprintf( szFileName, sizeof( szFileName ), "%s%s%d.txt", pPath, pchFileBase, s_FileCount ); #endif szFileName[ ARRAYSIZE(szFileName) - 1 ] = 0; ++s_FileCount; s_DbgFile = fopen(szFileName, "wt"); if (!s_DbgFile) return; } m_OutputFunc("Allocation type\tCurrent Size(k)\tPeak Size(k)\tTotal Allocations(k)\tOverhead Size(k)\tPeak Overhead Size(k)\tTime(ms)\tCurrent Count\tPeak Count\tTotal Count"); for (int i = 0; i < NUM_BYTE_COUNT_BUCKETS; ++i) { m_OutputFunc( "\t%s", s_pCountHeader[i] ); } m_OutputFunc("\n"); DumpMemInfo( "Totals", 0, m_GlobalInfo ); #ifdef WIN32 if ( IsX360() ) { // add a line that has free memory size_t usedMemory, freeMemory; GlobalMemoryStatus( &usedMemory, &freeMemory ); MemInfo_t info; // OS takes 32 MB, report our internal allocations only info.m_nCurrentSize = usedMemory; DumpMemInfo( "Used Memory", 0, info ); } #endif DumpFileStats(); if (m_OutputFunc == DefaultHeapReportFunc) { fclose(s_DbgFile); #if defined( _X360 ) && !defined( _RETAIL ) XBX_rMemDump( szFileName ); #endif } } void CDbgMemAlloc::GlobalMemoryStatus( size_t *pUsedMemory, size_t *pFreeMemory ) { if ( !pUsedMemory || !pFreeMemory ) return; #if defined ( _X360 ) // GlobalMemoryStatus tells us how much physical memory is free MEMORYSTATUS stat; ::GlobalMemoryStatus( &stat ); *pFreeMemory = stat.dwAvailPhys; // Used is total minus free (discount the 32MB system reservation) *pUsedMemory = ( stat.dwTotalPhys - 32*1024*1024 ) - *pFreeMemory; #else // no data *pFreeMemory = 0; *pUsedMemory = 0; #endif } //----------------------------------------------------------------------------- // Stat output //----------------------------------------------------------------------------- void CDbgMemAlloc::DumpStats() { DumpStatsFileBase( "memstats" ); } void CDbgMemAlloc::SetCRTAllocFailed( size_t nSize ) { m_sMemoryAllocFailed = nSize; MemAllocOOMError( nSize ); } size_t CDbgMemAlloc::MemoryAllocFailed() { return m_sMemoryAllocFailed; } #if defined( LINUX ) && !defined( NO_HOOK_MALLOC ) // // Under linux we can ask GLIBC to override malloc for us // Base on code from Ryan, http://hg.icculus.org/icculus/mallocmonitor/file/29c4b0d049f7/monitor_client/malloc_hook_glibc.c // // static void *glibc_malloc_hook = NULL; static void *glibc_realloc_hook = NULL; static void *glibc_memalign_hook = NULL; static void *glibc_free_hook = NULL; /* convenience functions for setting the hooks... */ static inline void save_glibc_hooks(void); static inline void set_glibc_hooks(void); static inline void set_override_hooks(void); CThreadMutex g_HookMutex; /* * Our overriding hooks...they call through to the original C runtime * implementations and report to the monitoring daemon. */ static void *override_malloc_hook(size_t s, const void *caller) { void *retval; AUTO_LOCK( g_HookMutex ); set_glibc_hooks(); /* put glibc back in control. */ retval = InternalMalloc( s, NULL, 0 ); save_glibc_hooks(); /* update in case glibc changed them. */ set_override_hooks(); /* only restore hooks if daemon is listening */ return(retval); } /* override_malloc_hook */ static void *override_realloc_hook(void *ptr, size_t s, const void *caller) { void *retval; AUTO_LOCK( g_HookMutex ); set_glibc_hooks(); /* put glibc back in control. */ retval = InternalRealloc(ptr, s, NULL, 0); /* call glibc version. */ save_glibc_hooks(); /* update in case glibc changed them. */ set_override_hooks(); /* only restore hooks if daemon is listening */ return(retval); } /* override_realloc_hook */ static void *override_memalign_hook(size_t a, size_t s, const void *caller) { void *retval; AUTO_LOCK( g_HookMutex ); set_glibc_hooks(); /* put glibc back in control. */ retval = memalign(a, s); /* call glibc version. */ save_glibc_hooks(); /* update in case glibc changed them. */ set_override_hooks(); /* only restore hooks if daemon is listening */ return(retval); } /* override_memalign_hook */ static void override_free_hook(void *ptr, const void *caller) { AUTO_LOCK( g_HookMutex ); set_glibc_hooks(); /* put glibc back in control. */ InternalFree(ptr); /* call glibc version. */ save_glibc_hooks(); /* update in case glibc changed them. */ set_override_hooks(); /* only restore hooks if daemon is listening */ } /* override_free_hook */ /* * Convenience functions for swapping the hooks around... */ /* * Save a copy of the original allocation hooks, so we can call into them * from our overriding functions. It's possible that glibc might change * these hooks under various conditions (so the manual's examples seem * to suggest), so we update them whenever we finish calling into the * the originals. */ static inline void save_glibc_hooks(void) { glibc_malloc_hook = (void *)__malloc_hook; glibc_realloc_hook = (void *)__realloc_hook; glibc_memalign_hook = (void *)__memalign_hook; glibc_free_hook = (void *)__free_hook; } /* save_glibc_hooks */ /* * Restore the hooks to the glibc versions. This is needed since, say, * their realloc() might call malloc() or free() under the hood, etc, so * it's safer to let them have complete control over the subsystem, which * also makes our logging saner, too. */ static inline void set_glibc_hooks(void) { __malloc_hook = (void* (*)(size_t, const void*))glibc_malloc_hook; __realloc_hook = (void* (*)(void*, size_t, const void*))glibc_realloc_hook; __memalign_hook = (void* (*)(size_t, size_t, const void*))glibc_memalign_hook; __free_hook = (void (*)(void*, const void*))glibc_free_hook; } /* set_glibc_hooks */ /* * Put our hooks back in place. This should be done after the original * glibc version has been called and we've finished any logging (which * may call glibc functions, too). This sets us up for the next calls from * the application. */ static inline void set_override_hooks(void) { __malloc_hook = override_malloc_hook; __realloc_hook = override_realloc_hook; __memalign_hook = override_memalign_hook; __free_hook = override_free_hook; } /* set_override_hooks */ /* * The Hook Of All Hooks...how we get in there in the first place. */ /* * glibc will call this when the malloc subsystem is initializing, giving * us a chance to install hooks that override the functions. */ static void __attribute__((constructor)) override_init_hook(void) { AUTO_LOCK( g_HookMutex ); /* install our hooks. Will connect to daemon on first malloc, etc. */ save_glibc_hooks(); set_override_hooks(); } /* override_init_hook */ /* * __malloc_initialize_hook is apparently a "weak variable", so you can * define and assign it here even though it's in glibc, too. This lets * us hook into malloc as soon as the runtime initializes, and before * main() is called. Basically, this whole trick depends on this. */ void (*__MALLOC_HOOK_VOLATILE __malloc_initialize_hook)(void) __attribute__((visibility("default")))= override_init_hook; #endif // LINUX #if defined( OSX ) && !defined( NO_HOOK_MALLOC ) // // pointers to the osx versions of these functions static void *osx_malloc_hook = NULL; static void *osx_realloc_hook = NULL; static void *osx_free_hook = NULL; // convenience functions for setting the hooks... static inline void save_osx_hooks(void); static inline void set_osx_hooks(void); static inline void set_override_hooks(void); CThreadMutex g_HookMutex; // // Our overriding hooks...they call through to the original C runtime // implementations and report to the monitoring daemon. // static void *override_malloc_hook(struct _malloc_zone_t *zone, size_t s) { void *retval; set_osx_hooks(); retval = InternalMalloc( s, NULL, 0 ); set_override_hooks(); return(retval); } static void *override_realloc_hook(struct _malloc_zone_t *zone, void *ptr, size_t s) { void *retval; set_osx_hooks(); retval = InternalRealloc(ptr, s, NULL, 0); set_override_hooks(); return(retval); } static void override_free_hook(struct _malloc_zone_t *zone, void *ptr) { // sometime they pass in a null pointer from higher level calls, just ignore it if ( !ptr ) return; set_osx_hooks(); DbgMemHeader_t *pInternalMem = GetCrtDbgMemHeader( ptr ); if ( *((int*)pInternalMem->m_Reserved) == 0xf00df00d ) { InternalFree( ptr ); } set_override_hooks(); } /* These are func's we could optionally override right now on OSX but don't need to static size_t override_size_hook(struct _malloc_zone_t *zone, const void *ptr) { set_osx_hooks(); DbgMemHeader_t *pInternalMem = GetCrtDbgMemHeader( (void *)ptr ); set_override_hooks(); if ( *((int*)pInternalMem->m_Reserved) == 0xf00df00d ) { return pInternalMem->nLogicalSize; } return 0; } static void *override_calloc_hook(struct _malloc_zone_t *zone, size_t num_items, size_t size ) { void *ans = override_malloc_hook( zone, num_items*size ); if ( !ans ) return 0; memset( ans, 0x0, num_items*size ); return ans; } static void *override_valloc_hook(struct _malloc_zone_t *zone, size_t size ) { return override_calloc_hook( zone, 1, size ); } static void override_destroy_hook(struct _malloc_zone_t *zone) { } */ static inline void unprotect_malloc_zone( malloc_zone_t *malloc_zone ) { // Starting in OS X 10.7 the default zone defaults to read-only, version 8. // The version check may not be necessary, but we know it was RW before that. if ( malloc_zone->version >= 8 ) { vm_protect( mach_task_self(), (uintptr_t)malloc_zone, sizeof( malloc_zone_t ), 0, VM_PROT_READ | VM_PROT_WRITE ); } } static inline void protect_malloc_zone( malloc_zone_t *malloc_zone ) { if ( malloc_zone->version >= 8 ) { vm_protect( mach_task_self(), (uintptr_t)malloc_zone, sizeof( malloc_zone_t ), 0, VM_PROT_READ ); } } // // Save a copy of the original allocation hooks, so we can call into them // from our overriding functions. It's possible that osx might change // these hooks under various conditions (so the manual's examples seem // to suggest), so we update them whenever we finish calling into the // the originals. // static inline void save_osx_hooks(void) { malloc_zone_t *malloc_zone = malloc_default_zone(); osx_malloc_hook = (void *)malloc_zone->malloc; osx_realloc_hook = (void *)malloc_zone->realloc; osx_free_hook = (void *)malloc_zone->free; // These are func's we could optionally override right now on OSX but don't need to // osx_size_hook = (void *)malloc_zone->size; // osx_calloc_hook = (void *)malloc_zone->calloc; // osx_valloc_hook = (void *)malloc_zone->valloc; // osx_destroy_hook = (void *)malloc_zone->destroy; } // // Restore the hooks to the osx versions. This is needed since, say, // their realloc() might call malloc() or free() under the hood, etc, so // it's safer to let them have complete control over the subsystem, which // also makes our logging saner, too. // static inline void set_osx_hooks(void) { malloc_zone_t *malloc_zone = malloc_default_zone(); unprotect_malloc_zone( malloc_zone ); malloc_zone->malloc = (void* (*)(_malloc_zone_t*, size_t))osx_malloc_hook; malloc_zone->realloc = (void* (*)(_malloc_zone_t*, void*, size_t))osx_realloc_hook; malloc_zone->free = (void (*)(_malloc_zone_t*, void*))osx_free_hook; protect_malloc_zone( malloc_zone ); // These are func's we could optionally override right now on OSX but don't need to //malloc_zone->size = (size_t (*)(_malloc_zone_t*, const void *))osx_size_hook; //malloc_zone->calloc = (void* (*)(_malloc_zone_t*, size_t, size_t))osx_calloc_hook; //malloc_zone->valloc = (void* (*)(_malloc_zone_t*, size_t))osx_valloc_hook; //malloc_zone->destroy = (void (*)(_malloc_zone_t*))osx_destroy_hook; } /* * Put our hooks back in place. This should be done after the original * osx version has been called and we've finished any logging (which * may call osx functions, too). This sets us up for the next calls from * the application. */ static inline void set_override_hooks(void) { malloc_zone_t *malloc_zone = malloc_default_zone(); AssertMsg( malloc_zone, "No malloc zone returned by malloc_default_zone" ); unprotect_malloc_zone( malloc_zone ); malloc_zone->malloc = override_malloc_hook; malloc_zone->realloc = override_realloc_hook; malloc_zone->free = override_free_hook; protect_malloc_zone( malloc_zone ); // These are func's we could optionally override right now on OSX but don't need to //malloc_zone->size = override_size_hook; //malloc_zone->calloc = override_calloc_hook; // malloc_zone->valloc = override_valloc_hook; //malloc_zone->destroy = override_destroy_hook; } // // The Hook Of All Hooks...how we get in there in the first place. // // osx will call this when the malloc subsystem is initializing, giving // us a chance to install hooks that override the functions. // void __attribute__ ((constructor)) mem_init(void) { AUTO_LOCK( g_HookMutex ); save_osx_hooks(); set_override_hooks(); } void *operator new( size_t nSize, int nBlockUse, const char *pFileName, int nLine ) { set_osx_hooks(); void *pMem = g_pMemAlloc->Alloc(nSize, pFileName, nLine); set_override_hooks(); return pMem; } void *operator new[] ( size_t nSize, int nBlockUse, const char *pFileName, int nLine ) { set_osx_hooks(); void *pMem = g_pMemAlloc->Alloc(nSize, pFileName, nLine); set_override_hooks(); return pMem; } #endif // defined( OSX ) && !defined( NO_HOOK_MALLOC ) #endif // (defined(_DEBUG) || defined(USE_MEM_DEBUG)) #endif // !STEAM && !NO_MALLOC_OVERRIDE