//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "pch_tier0.h" #include "vstdlib/pch_vstdlib.h" #include #include "tier0/platform.h" #include "tier0/progressbar.h" #if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE) #include "tier0/memalloc.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" #endif static ProgressReportHandler_t pReportHandlerFN; PLATFORM_INTERFACE void ReportProgress(char const *job_name, int total_units_to_do, int n_units_completed) { if ( pReportHandlerFN ) (*pReportHandlerFN)( job_name, total_units_to_do, n_units_completed ); } PLATFORM_INTERFACE ProgressReportHandler_t InstallProgressReportHandler( ProgressReportHandler_t pfn) { ProgressReportHandler_t old = pReportHandlerFN; pReportHandlerFN = pfn; return old; }