//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #include "dmecommentarynodeentity.h" #include "datamodel/dmelementfactoryhelper.h" #include "toolframework/itoolentity.h" #include "materialsystem/imesh.h" #include "materialsystem/imaterial.h" #include "materialsystem/imaterialsystem.h" #include "engine/iclientleafsystem.h" #include "toolutils/enginetools_int.h" #include "commedittool.h" #include "KeyValues.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" #define SPHERE_RADIUS 16 //----------------------------------------------------------------------------- // Expose this class to the scene database //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeCommentaryNodeEntity, CDmeCommentaryNodeEntity ); //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CDmeCommentaryNodeEntity::OnConstruction() { m_ClassName.InitAndSet( this, "classname", false, FATTRIB_HAS_CALLBACK ); m_TargetName.Init( this, "targetname" ); m_bIsPlaceholder.InitAndSet( this, "_placeholder", false, FATTRIB_DONTSAVE ); m_vecLocalOrigin.Init( this, "origin" ); m_vecLocalAngles.Init( this, "angles" ); // Used to make sure these aren't saved if they aren't changed m_TargetName.GetAttribute()->AddFlag( FATTRIB_DONTSAVE | FATTRIB_HAS_CALLBACK ); m_vecLocalAngles.GetAttribute()->AddFlag( FATTRIB_DONTSAVE | FATTRIB_HAS_CALLBACK ); m_bInfoTarget = false; m_bIsDirty = false; m_hEngineEntity = HTOOLHANDLE_INVALID; KeyValues *pVMTKeyValues = new KeyValues( "UnlitGeneric" ); pVMTKeyValues->SetString( "$basetexture", "editor/info_target" ); pVMTKeyValues->SetInt( "$nocull", 1 ); pVMTKeyValues->SetInt( "$vertexcolor", 1 ); pVMTKeyValues->SetInt( "$vertexalpha", 1 ); pVMTKeyValues->SetInt( "$no_fullbright", 1 ); pVMTKeyValues->SetInt( "$translucent", 1 ); m_InfoTargetSprite.Init( "__commentary_info_target", pVMTKeyValues ); pVMTKeyValues = new KeyValues( "UnlitGeneric" ); pVMTKeyValues->SetInt( "$nocull", 1 ); pVMTKeyValues->SetString( "$color", "{255 0 0}" ); pVMTKeyValues->SetInt( "$vertexalpha", 1 ); pVMTKeyValues->SetInt( "$no_fullbright", 1 ); pVMTKeyValues->SetInt( "$additive", 1 ); m_SelectedInfoTarget.Init( "__selected_commentary_info_target", pVMTKeyValues ); } void CDmeCommentaryNodeEntity::OnDestruction() { // Unhook it from the engine AttachToEngineEntity( HTOOLHANDLE_INVALID ); m_SelectedInfoTarget.Shutdown(); m_InfoTargetSprite.Shutdown(); } //----------------------------------------------------------------------------- // Called whem attributes change //----------------------------------------------------------------------------- void CDmeCommentaryNodeEntity::OnAttributeChanged( CDmAttribute *pAttribute ) { BaseClass::OnAttributeChanged( pAttribute ); // Once these have changed, then save them out, and don't bother calling back if ( pAttribute == m_TargetName.GetAttribute() || pAttribute == m_vecLocalAngles.GetAttribute() ) { pAttribute->RemoveFlag( FATTRIB_DONTSAVE | FATTRIB_HAS_CALLBACK ); return; } if ( pAttribute == m_ClassName.GetAttribute() ) { m_bInfoTarget = !Q_strncmp( m_ClassName, "info_target", 11 ); if ( !Q_stricmp( m_ClassName, "point_commentary_node" ) ) { SetModelName( "models/extras/info_speech.mdl" ); GetMDL()->m_flPlaybackRate = 0.0f; } else { SetModelName( NULL ); } return; } } //----------------------------------------------------------------------------- // Returns the entity ID //----------------------------------------------------------------------------- int CDmeCommentaryNodeEntity::GetEntityId() const { return atoi( GetName() ); } //----------------------------------------------------------------------------- // Mark the entity as being dirty //----------------------------------------------------------------------------- void CDmeCommentaryNodeEntity::MarkDirty( bool bDirty ) { m_bIsDirty = bDirty; } //----------------------------------------------------------------------------- // Is the renderable transparent? //----------------------------------------------------------------------------- bool CDmeCommentaryNodeEntity::IsTransparent( void ) { return m_bIsDirty || m_bInfoTarget || BaseClass::IsTransparent(); } //----------------------------------------------------------------------------- // Entity Key iteration //----------------------------------------------------------------------------- bool CDmeCommentaryNodeEntity::IsEntityKey( CDmAttribute *pEntityKey ) { return pEntityKey->IsFlagSet( FATTRIB_USERDEFINED ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CDmAttribute *CDmeCommentaryNodeEntity::FirstEntityKey() { for ( CDmAttribute *pAttribute = FirstAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() ) { if ( IsEntityKey( pAttribute ) ) return pAttribute; } return NULL; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CDmAttribute *CDmeCommentaryNodeEntity::NextEntityKey( CDmAttribute *pEntityKey ) { if ( !pEntityKey ) return NULL; for ( CDmAttribute *pAttribute = pEntityKey->NextAttribute(); pAttribute; pAttribute = pAttribute->NextAttribute() ) { if ( IsEntityKey( pAttribute ) ) return pAttribute; } return NULL; } //----------------------------------------------------------------------------- // Attach/detach from an engine entity with the same editor index //----------------------------------------------------------------------------- void CDmeCommentaryNodeEntity::AttachToEngineEntity( HTOOLHANDLE hToolHandle ) { if ( m_hEngineEntity != HTOOLHANDLE_INVALID ) { clienttools->SetEnabled( m_hEngineEntity, true ); } m_hEngineEntity = hToolHandle; if ( m_hEngineEntity != HTOOLHANDLE_INVALID ) { clienttools->SetEnabled( m_hEngineEntity, false ); } } //----------------------------------------------------------------------------- // Position and bounds for the model //----------------------------------------------------------------------------- const Vector &CDmeCommentaryNodeEntity::GetRenderOrigin( void ) { return m_vecLocalOrigin; } const QAngle &CDmeCommentaryNodeEntity::GetRenderAngles( void ) { return *(QAngle*)(&m_vecLocalAngles.Get()); } //----------------------------------------------------------------------------- // Draws the helper for the entity //----------------------------------------------------------------------------- void CDmeCommentaryNodeEntity::DrawSprite( IMaterial *pMaterial ) { float t = 0.5f * sin( Plat_FloatTime() * M_PI / 1.0f ) + 0.5f; CMatRenderContextPtr pRenderContext( materials ); pRenderContext->Bind( pMaterial ); IMesh* pMesh = pRenderContext->GetDynamicMesh(); CMeshBuilder meshBuilder; meshBuilder.Begin( pMesh, MATERIAL_TRIANGLE_STRIP, 4, 4 ); unsigned char nBaseR = 255; unsigned char nBaseG = 255; unsigned char nBaseB = 255; unsigned char nAlpha = m_bIsDirty ? (unsigned char)(255 * t) : 255; meshBuilder.Position3f( -SPHERE_RADIUS, -SPHERE_RADIUS, 0.0f ); meshBuilder.Color4ub( nBaseR, nBaseG, nBaseB, nAlpha ); meshBuilder.TexCoord2f( 0, 0.0f, 1.0f ); meshBuilder.AdvanceVertex(); meshBuilder.Position3f( SPHERE_RADIUS, -SPHERE_RADIUS, 0.0f ); meshBuilder.Color4ub( nBaseR, nBaseG, nBaseB, nAlpha ); meshBuilder.TexCoord2f( 0, 1.0f, 1.0f ); meshBuilder.AdvanceVertex(); meshBuilder.Position3f( SPHERE_RADIUS, SPHERE_RADIUS, 0.0f ); meshBuilder.Color4ub( nBaseR, nBaseG, nBaseB, nAlpha ); meshBuilder.TexCoord2f( 0, 1.0f, 0.0f ); meshBuilder.AdvanceVertex(); meshBuilder.Position3f( -SPHERE_RADIUS, SPHERE_RADIUS, 0.0f ); meshBuilder.Color4ub( nBaseR, nBaseG, nBaseB, nAlpha ); meshBuilder.TexCoord2f( 0, 0.0f, 0.0f ); meshBuilder.AdvanceVertex(); meshBuilder.FastIndex( 0 ); meshBuilder.FastIndex( 1 ); meshBuilder.FastIndex( 3 ); meshBuilder.FastIndex( 2 ); meshBuilder.End(); pMesh->Draw(); } //----------------------------------------------------------------------------- // Draws the helper for the entity //----------------------------------------------------------------------------- int CDmeCommentaryNodeEntity::DrawModel( int flags ) { bool bSelected = ( g_pCommEditTool->GetCurrentEntity().Get() == this ); if ( !m_bInfoTarget ) { // If we have a visible engine entity, we don't need to draw it here // info targets always draw though, because they have no visible model. CDisableUndoScopeGuard guard; float t = 0.5f * sin( Plat_FloatTime() * M_PI / 1.0f ) + 0.5f; unsigned char nAlpha = m_bIsDirty ? (unsigned char)(255 * t) : 255; if ( bSelected ) { GetMDL()->m_Color.SetColor( 255, 64, 64, nAlpha ); } else { GetMDL()->m_Color.SetColor( 255, 255, 255, nAlpha ); } return BaseClass::DrawModel( flags ); } Assert( IsDrawingInEngine() ); CMatRenderContextPtr pRenderContext( materials ); matrix3x4_t mat; VMatrix worldToCamera, cameraToWorld; pRenderContext->GetMatrix( MATERIAL_VIEW, &worldToCamera ); MatrixInverseTR( worldToCamera, cameraToWorld ); MatrixCopy( cameraToWorld.As3x4(), mat ); MatrixSetColumn( m_vecLocalOrigin, 3, mat ); pRenderContext->MatrixMode( MATERIAL_MODEL ); pRenderContext->PushMatrix(); pRenderContext->LoadMatrix( mat ); pRenderContext->FogMode( MATERIAL_FOG_NONE ); pRenderContext->SetNumBoneWeights( 0 ); pRenderContext->CullMode( MATERIAL_CULLMODE_CW ); DrawSprite( m_InfoTargetSprite ); if ( bSelected ) { DrawSprite( m_SelectedInfoTarget ); } pRenderContext->CullMode( MATERIAL_CULLMODE_CCW ); pRenderContext->MatrixMode( MATERIAL_MODEL ); pRenderContext->PopMatrix(); return 1; } //----------------------------------------------------------------------------- // Position and bounds for the model //----------------------------------------------------------------------------- void CDmeCommentaryNodeEntity::GetRenderBounds( Vector& mins, Vector& maxs ) { if ( !m_bInfoTarget ) { BaseClass::GetRenderBounds( mins, maxs ); return; } mins.Init( -SPHERE_RADIUS, -SPHERE_RADIUS, -SPHERE_RADIUS ); maxs.Init( SPHERE_RADIUS, SPHERE_RADIUS, SPHERE_RADIUS ); } //----------------------------------------------------------------------------- // Update renderable position //----------------------------------------------------------------------------- void CDmeCommentaryNodeEntity::SetRenderOrigin( const Vector &vecOrigin ) { m_vecLocalOrigin = vecOrigin; clienttools->MarkClientRenderableDirty( this ); } void CDmeCommentaryNodeEntity::SetRenderAngles( const QAngle &angles ) { m_vecLocalAngles = *(Vector*)&angles; clienttools->MarkClientRenderableDirty( this ); }