//Microsoft Developer Studio generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "resource.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "#define _AFX_NO_SPLITTER_RESOURCES\r\n" "#define _AFX_NO_OLE_RESOURCES\r\n" "#define _AFX_NO_TRACKER_RESOURCES\r\n" "#define _AFX_NO_PROPERTY_RESOURCES\r\n" "\r\n" "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n" "#ifdef _WIN32\r\n" "LANGUAGE 9, 1\r\n" "#pragma code_page(1252)\r\n" "#endif //_WIN32\r\n" "#include ""res\\SteamFileDialog.rc2"" // non-Microsoft Visual C++ edited resources\r\n" "#include ""afxres.rc"" // Standard components\r\n" "#endif\r\n" "\0" END #endif // APSTUDIO_INVOKED #ifndef _MAC ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,0,1 PRODUCTVERSION 1,0,0,1 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x2L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904B0" BEGIN VALUE "CompanyName", "\0" VALUE "FileDescription", "SteamFileDialog DLL\0" VALUE "FileVersion", "1, 0, 0, 1\0" VALUE "InternalName", "SteamFileDialog\0" VALUE "LegalCopyright", "Copyright (C) 2004\0" VALUE "LegalTrademarks", "\0" VALUE "OriginalFilename", "SteamFileDialog.DLL\0" VALUE "ProductName", "SteamFileDialog Dynamic Link Library\0" VALUE "ProductVersion", "1, 0, 0, 1\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END #endif // !_MAC ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_FILESYSTEM_OPENDIALOG DIALOG DISCARDABLE 0, 0, 573, 374 STYLE WS_MAXIMIZEBOX | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME CAPTION "Open" FONT 8, "MS Sans Serif" BEGIN CONTROL "List1",IDC_FILE_LIST,"SysListView32",LVS_OWNERDRAWFIXED | WS_BORDER | WS_TABSTOP,7,29,559,301 EDITTEXT IDC_FILENAME,48,335,362,14,ES_AUTOHSCROLL DEFPUSHBUTTON "&Open",IDOK,516,335,50,14 PUSHBUTTON "Cancel",IDCANCEL,516,353,50,14 PUSHBUTTON "&Up",IDC_UP_BUTTON,416,7,19,14 LTEXT "File &name:",IDC_FILENAME_LABEL,7,338,33,8 LTEXT "Look in:",IDC_STATIC,7,10,26,8 EDITTEXT IDC_LOOKIN,48,7,362,14,ES_AUTOHSCROLL | ES_READONLY | NOT WS_TABSTOP END ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO DISCARDABLE BEGIN IDD_FILESYSTEM_OPENDIALOG, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 566 TOPMARGIN, 7 BOTTOMMARGIN, 367 END END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Bitmap // IDB_LABEL_MDL BITMAP DISCARDABLE "res\\label_mdl.bmp" IDB_LABEL_FOLDER BITMAP DISCARDABLE "res\\label_fo.bmp" IDB_LABEL_FILE BITMAP DISCARDABLE "res\\label_file.bmp" ///////////////////////////////////////////////////////////////////////////// // // String Table // STRINGTABLE DISCARDABLE BEGIN IDS_NO_RELATIVE_PATH "The selected file is not under your game's directory, so it can't be used." END #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // #define _AFX_NO_SPLITTER_RESOURCES #define _AFX_NO_OLE_RESOURCES #define _AFX_NO_TRACKER_RESOURCES #define _AFX_NO_PROPERTY_RESOURCES #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE 9, 1 #pragma code_page(1252) #endif //_WIN32 #include "res\SteamFileDialog.rc2" // non-Microsoft Visual C++ edited resources #include "afxres.rc" // Standard components #endif ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED