//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// // SteamDebugHelperDlg.cpp : implementation file // #include "stdafx.h" #include "SteamDebugHelper.h" #include "SteamDebugHelperDlg.h" #include "filesystem.h" #include "interface.h" #include "filesystem_tools.h" #include #include #include "tier0/icommandline.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #define CHECK( cmd ) \ if ( !(cmd) ) \ Error( "%s failed", #cmd ); #define CHECK_1STR( cmd, a ) \ if ( !(cmd) ) \ Error( "%s failed (%s)", #cmd, a ); #define CHECK_2STR( cmd, a, b ) \ if ( !(cmd) ) \ Error( "%s failed (%s, %s)", #cmd, a, b ); ///////////////////////////////////////////////////////////////////////////// // CSteamDebugHelperDlg dialog CSteamDebugHelperDlg::CSteamDebugHelperDlg(CWnd* pParent /*=NULL*/) : CDialog(CSteamDebugHelperDlg::IDD, pParent) { //{{AFX_DATA_INIT(CSteamDebugHelperDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CSteamDebugHelperDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CSteamDebugHelperDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CSteamDebugHelperDlg, CDialog) //{{AFX_MSG_MAP(CSteamDebugHelperDlg) ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_BN_CLICKED(ID_SETUP_FOR_DEBUGGING, OnSetupForDebugging) ON_BN_CLICKED(ID_UNSETUP_FOR_DEBUGGING, OnUnsetupForDebugging) ON_BN_CLICKED(ID_START_STEAM, OnStartSteam) ON_BN_CLICKED(ID_EDIT_CONFIG_FILE, OnEditConfigFile) ON_BN_CLICKED(ID_EDIT_CHOOSE_CONFIG_FILE, OnEditChooseConfigFile) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CSteamDebugHelperDlg message handlers SpewRetval_t MySpewOutput( SpewType_t spewType, char const *pMsg ) { if ( spewType == SPEW_ERROR ) { ::MessageBox( NULL, pMsg, "Error", MB_OK | MB_TASKMODAL ); TerminateProcess( GetCurrentProcess(), 1 ); } if ( spewType == SPEW_ASSERT ) return SPEW_DEBUGGER; return SPEW_CONTINUE; } BOOL CSteamDebugHelperDlg::OnInitDialog() { CDialog::OnInitDialog(); // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon SpewOutputFunc( MySpewOutput ); // Load the file system. CommandLine()->CreateCmdLine( __argc, __argv ); FileSystem_Init( NULL, 0, FS_INIT_COMPATIBILITY_MODE ); if ( __argc >= 2 ) { SetConfigFilename( __argv[1] ); } // Make sure the config file parses. KeyValues *pTest = LoadConfigFile(); pTest->deleteThis(); return TRUE; // return TRUE unless you set the focus to a control } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CSteamDebugHelperDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CSteamDebugHelperDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; } KeyValues* CSteamDebugHelperDlg::LoadConfigFile() { if ( m_ConfigFilename.GetLength() == 0 ) return NULL; KeyValues *pKV = ::new KeyValues( "" ); if ( !pKV->LoadFromFile( g_pFileSystem, m_ConfigFilename ) ) { Error( "Error parsing %s.", m_ConfigFilename ); } // Get values from the kv file. m_pSteamAppCfg = pKV->FindKey( "SteamApp.Cfg" ); m_pSourceExeDir = pKV->GetString( "SourceExeDir", NULL ); m_pSteamAppDir = pKV->GetString( "SteamAppDir", NULL ); if ( !m_pSteamAppCfg || !m_pSourceExeDir || !m_pSteamAppDir ) Error( "Missing one or more keys in the config file." ); // Steam base dir is the app dir but 3 slashes back. Q_strncpy( m_SteamBaseDir, m_pSteamAppDir, sizeof( m_SteamBaseDir ) ); for ( int i=0; i < 3; i++ ) { char *pSlash = strrchr( m_SteamBaseDir, '/' ); if ( !pSlash ) pSlash = strrchr( m_SteamBaseDir, '\\' ); if ( !pSlash ) Error( "SteamAppDir %s invalid.", m_pSteamAppDir ); else *pSlash = 0; } return pKV; } void CSteamDebugHelperDlg::OnSetupForDebugging() { char src[512], dest[512]; KeyValues *pCur; KeyValues *pKV = LoadConfigFile(); if ( !pKV ) return; HCURSOR hOldCursor = GetCursor(); SetCursor( LoadCursor( AfxGetInstanceHandle(), IDC_WAIT ) ); // steam.dll Q_snprintf( src, sizeof( src ), "%s\\steam.dll", m_SteamBaseDir ); Q_snprintf( dest, sizeof( dest ), "%s\\steam.dll", m_pSteamAppDir ); CHECK_2STR( CopyFile( src, dest, false ), src, dest ); // steam.cfg Q_snprintf( src, sizeof( src ), "%s\\steam.cfg", m_SteamBaseDir ); Q_snprintf( dest, sizeof( dest ), "%s\\steam.cfg", m_pSteamAppDir ); CopyFile( src, dest, false ); // now build steamapp.cfg Q_snprintf( dest, sizeof( dest ), "%s\\SteamApp.cfg", m_pSteamAppDir ); FILE *fp = fopen( dest, "wt" ); CHECK( fp ); for ( pCur=m_pSteamAppCfg->GetFirstValue(); pCur; pCur=pCur->GetNextValue() ) { fprintf( fp, "%s\n", pCur->GetString() ); } fprintf( fp, "SteamInstallPath=\"%s\"", m_SteamBaseDir ); fclose( fp ); // Now copy each binary up there and make it read-only. for ( pCur=pKV->GetFirstValue(); pCur; pCur=pCur->GetNextValue() ) { const char *pName = pCur->GetName(); if ( Q_stricmp( pName, "binary" ) == 0 ) { Q_snprintf( src, sizeof( src ), "%s\\%s", m_pSourceExeDir, pCur->GetString() ); Q_snprintf( dest, sizeof( dest ), "%s\\%s", m_pSteamAppDir, pCur->GetString() ); if ( _access( dest, 0 ) == 0 ) { CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest ); } CHECK_2STR( CopyFile( src, dest, false ), src, dest ); CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL | FILE_ATTRIBUTE_READONLY ), dest ); } } SetCursor( hOldCursor ); MessageBox( "Setup successfully!", MB_OK ); //pKV->deleteThis(); // note: leak the memory here knowingly to avoid warnings from the stupid way keyvalues overload memory allocation } void CSteamDebugHelperDlg::OnUnsetupForDebugging() { KeyValues *pKV = LoadConfigFile(); char dest[512]; KeyValues *pCur; // Delete the steamapp.cfg, steam.dll, and steam.cfg files. Q_snprintf( dest, sizeof( dest ), "%s\\steam.dll", m_pSteamAppDir ); CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest ); CHECK_1STR( DeleteFile( dest ), dest ); // steam.cfg Q_snprintf( dest, sizeof( dest ), "%s\\steam.cfg", m_pSteamAppDir ); SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ); DeleteFile( dest ); // steamapp.cfg Q_snprintf( dest, sizeof( dest ), "%s\\steamapp.cfg", m_pSteamAppDir ); CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest ); CHECK_1STR( DeleteFile( dest ), dest ); for ( pCur=pKV->GetFirstValue(); pCur; pCur=pCur->GetNextValue() ) { const char *pName = pCur->GetName(); if ( Q_stricmp( pName, "binary" ) == 0 ) { Q_snprintf( dest, sizeof( dest ), "%s\\%s", m_pSteamAppDir, pCur->GetString() ); if ( _access( dest, 0 ) == 0 ) { CHECK_1STR( SetFileAttributes( dest, FILE_ATTRIBUTE_NORMAL ), dest ); CHECK_1STR( DeleteFile( dest ), dest ); } } } MessageBox( "Un-setup successfully!", MB_OK ); //pKV->deleteThis(); // note: leak the memory here knowingly to avoid warnings from the stupid way keyvalues overload memory allocation } void CSteamDebugHelperDlg::OnStartSteam() { STARTUPINFO si; memset( &si, 0, sizeof( si ) ); si.cb = sizeof( si ); PROCESS_INFORMATION pi; char dest[512]; Q_snprintf( dest, sizeof( dest ), "%s\\steam.exe", m_SteamBaseDir ); CreateProcess( dest, // app name NULL, // command line NULL, // process attr NULL, // thread attr false, // inherit handles 0, // flags NULL, // environment m_SteamBaseDir, // cur directory &si, // startup info &pi // process info ); } void CSteamDebugHelperDlg::OnEditConfigFile() { char str[512]; Q_snprintf( str, sizeof( str ), "notepad \"%s\"", m_ConfigFilename ); STARTUPINFO si; memset( &si, 0, sizeof( si ) ); si.cb = sizeof( si ); PROCESS_INFORMATION pi; CreateProcess( NULL, // app name str, // command line NULL, // process attr NULL, // thread attr false, // inherit handles 0, // flags NULL, // environment NULL, // cur directory &si, // startup info &pi // process info ); } void CSteamDebugHelperDlg::OnEditChooseConfigFile() { CFileDialog dlg( true, "cfg", NULL, 0, "CFG Files (*.cfg)|*.cfg||", this ); if ( dlg.DoModal() == IDOK ) { SetConfigFilename( dlg.GetPathName() ); } } void CSteamDebugHelperDlg::SetConfigFilename( const char *pName ) { char absPath[MAX_PATH]; MakeAbsolutePath( absPath, sizeof( absPath ), pName ); if ( _access( absPath, 0 ) == 0 ) { m_ConfigFilename = absPath; } else { char str[512]; Q_snprintf( str, sizeof( str ), "%s doesn't exist.", absPath ); AfxMessageBox( str, MB_OK ); return; } m_ConfigFilename = absPath; const char *pConfigFilename = absPath; const char *pTest1 = strrchr( pConfigFilename, '\\' ) + 1; const char *pTest2 = strrchr( pConfigFilename, '/' ) + 1; const char *pBaseName = max( pTest1, max( pTest2, pConfigFilename ) ); SetWindowText( CString( "SteamDebugHelper - " ) + pBaseName ); ::EnableWindow( ::GetDlgItem( m_hWnd, ID_EDIT_CONFIG_FILE ), true ); ::EnableWindow( ::GetDlgItem( m_hWnd, ID_SETUP_FOR_DEBUGGING ), true ); ::EnableWindow( ::GetDlgItem( m_hWnd, ID_UNSETUP_FOR_DEBUGGING ), true ); }