//========= Copyright Valve Corporation, All rights reserved. ============// // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__0BBD59F6_3493_4BAA_8F0F_5B599107F0EF__INCLUDED_) #define AFX_STDAFX_H__0BBD59F6_3493_4BAA_8F0F_5B599107F0EF__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include // TODO: reference additional headers your program requires here //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__0BBD59F6_3493_4BAA_8F0F_5B599107F0EF__INCLUDED_)