//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef GESTURETOOL_H #define GESTURETOOL_H #ifdef _WIN32 #pragma once #endif #include #include "studio.h" #include "utlvector.h" #include "faceposertoolwindow.h" class CChoreoEvent; class CChoreoWidgetDrawHelper; class CChoreoView; class CEventAbsoluteTag; #define IDC_REDO_GT 1000 #define IDC_UNDO_GT 1001 #define IDC_GT_DELETE_TAG 1002 #define IDC_GT_INSERT_TAG 1003 #define IDC_GT_REVERT 1004 #define IDC_GT_CHANGESCALE 1005 #define IDC_GESTUREHSCROLL 1006 class GestureTool : public mxWindow, public IFacePoserToolWindow { public: // Construction GestureTool( mxWindow *parent ); ~GestureTool( void ); virtual void Think( float dt ); void ScrubThink( float dt, bool scrubbing ); virtual bool IsScrubbing( void ) const; virtual bool IsProcessing( void ); virtual int handleEvent( mxEvent *event ); virtual void redraw( void ); virtual bool PaintBackground(); void SetEvent( CChoreoEvent *event ); void GetScrubHandleRect( RECT& rcHandle, float scrub, bool clipped = false ); void GetScrubHandleReferenceRect( RECT& rcHandle, float scrub, bool clipped = false ); void DrawScrubHandle( CChoreoWidgetDrawHelper& drawHelper, RECT& rcHandle, float scrub, bool reference ); void DrawTimeLine( CChoreoWidgetDrawHelper& drawHelper, RECT& rc, float left, float right ); void DrawEventEnd( CChoreoWidgetDrawHelper& drawHelper ); void DrawAbsoluteTags( CChoreoWidgetDrawHelper& drawHelper ); bool GetAbsTagRect( RECT& rcClient, CChoreoEvent *event, int tagtype, CEventAbsoluteTag *tag, RECT& rcTag ); void GetTagTrayRect( RECT &rcClient, int tagtype, RECT& rcTray ); void SetMouseOverPos( int x, int y ); void GetMouseOverPos( int &x, int& y ); void GetMouseOverPosRect( RECT& rcPos ); void DrawMouseOverPos( CChoreoWidgetDrawHelper& drawHelper, RECT& rcPos ); void DrawMouseOverPos(); void DrawScrubHandles(); CChoreoEvent *GetSafeEvent( void ); bool IsMouseOverScrubHandle( mxEvent *event ); void ForceScrubPosition( float newtime ); void ForceScrubPositionFromSceneTime( float scenetime ); void SetScrubTime( float t ); void SetScrubTargetTime( float t ); virtual void OnModelChanged(); private: void StartDragging( int dragtype, int startx, int starty, HCURSOR cursor ); void AddFocusRect( RECT& rc ); void OnMouseMove( mxEvent *event ); void DrawFocusRect( void ); void ShowContextMenu( mxEvent *event, bool include_track_menus ); void GetWorkspaceLeftRight( int& left, int& right ); void SetClickedPos( int x, int y ); float GetTimeForClickedPos( void ); void ApplyBounds( int& mx, int& my ); void CalcBounds( int movetype ); void OnUndo( void ); void OnRedo( void ); CEventAbsoluteTag *IsMouseOverTag( int mx, int my ); int GetTagTypeForMouse( int mx, int my ); int GetTagTypeForTag( CEventAbsoluteTag const *tag ); void OnInsertTag( void ); void OnDeleteTag( void ); void OnRevert( void ); void DrawRelativeTags( CChoreoWidgetDrawHelper& drawHelper, RECT& rc ); void DrawRelativeTagsForEvent( CChoreoWidgetDrawHelper& drawHelper, RECT& rc, CChoreoEvent *gesture, CChoreoEvent *event, float starttime, float endtime ); // Readjust slider void MoveTimeSliderToPos( int x ); void OnChangeScale(); int ComputeHPixelsNeeded( void ); float GetPixelsPerSecond( void ); void InvalidateLayout( void ); void RepositionHSlider( void ); void GetStartAndEndTime( float& st, float& ed ); float GetEventEndTime(); float GetTimeValueForMouse( int mx, bool clip = false ); int GetPixelForTimeValue( float time, bool *clipped = NULL ); float m_flScrub; float m_flScrubTarget; enum { DRAGTYPE_NONE = 0, DRAGTYPE_SCRUBBER, DRAGTYPE_ABSOLUTE_TIMING_TAG, }; int m_nFocusEventGlobalID; int m_nMousePos[ 2 ]; bool m_bUseBounds; int m_nMinX; int m_nMaxX; HCURSOR m_hPrevCursor; int m_nDragType; int m_nStartX; int m_nStartY; int m_nLastX; int m_nLastY; int m_nClickedX; int m_nClickedY; struct CFocusRect { RECT m_rcOrig; RECT m_rcFocus; }; CUtlVector < CFocusRect > m_FocusRects; CChoreoEvent *m_pLastEvent; bool m_bSuppressLayout; // Height/width of scroll bars int m_nScrollbarHeight; float m_flLeftOffset; mxScrollbar *m_pHorzScrollBar; int m_nLastHPixelsNeeded; // How many pixels per second we are showing in the UI float m_flPixelsPerSecond; // Do we need to move controls? bool m_bLayoutIsValid; float m_flLastDuration; bool m_bInSetEvent; float m_flScrubberTimeOffset; friend class CChoreoView; }; extern GestureTool *g_pGestureTool; #endif // GESTURETOOL_H