//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef SCENERAMPTOOL_H #define SCENERAMPTOOL_H #ifdef _WIN32 #pragma once #endif #include #include "studio.h" #include "utlvector.h" #include "faceposertoolwindow.h" class CChoreoEvent; class CChoreoScene; class CChoreoWidgetDrawHelper; class CChoreoView; struct CExpressionSample; #define IDC_REDO_SRT 1000 #define IDC_UNDO_SRT 1001 #define IDC_SRT_DELETE 1002 #define IDC_SRT_DESELECT 1003 #define IDC_SRT_SELECTALL 1004 #define IDC_SRT_CHANGESCALE 1005 #define IDC_SRT_RAMPHSCROLL 1006 #define IDC_SRT_EDGEPROPERTIES 1007 #define FP_SRT_SELECTION_TOLERANCE 30.0f #define FP_SRT_SELECTION_RECTANGLE_TOLERANCE 5.0f #define FP_SRT_ADDSAMPLE_TOLERANCE 5.0f template< class T > class CCurveEditorHelper; class SceneRampTool : public mxWindow, public IFacePoserToolWindow { public: // Construction SceneRampTool( mxWindow *parent ); ~SceneRampTool( void ); virtual void Think( float dt ); void ScrubThink( float dt, bool scrubbing ); virtual bool IsScrubbing( void ) const; virtual bool IsProcessing( void ); virtual int handleEvent( mxEvent *event ); virtual void redraw( void ); virtual bool PaintBackground(); void GetScrubHandleRect( RECT& rcHandle, float scrub, bool clipped = false ); void DrawScrubHandle( CChoreoWidgetDrawHelper& drawHelper, RECT& rcHandle, float scrub, bool reference ); void DrawTimeLine( CChoreoWidgetDrawHelper& drawHelper, RECT& rc, float left, float right ); void DrawSceneEnd( CChoreoWidgetDrawHelper& drawHelper ); void SetMouseOverPos( int x, int y ); void GetMouseOverPos( int &x, int& y ); void GetMouseOverPosRect( RECT& rcPos ); void DrawMouseOverPos( CChoreoWidgetDrawHelper& drawHelper, RECT& rcPos ); void DrawMouseOverPos(); void DrawScrubHandles(); CChoreoScene *GetSafeScene( void ); bool IsMouseOverScrubHandle( mxEvent *event ); void ForceScrubPosition( float newtime ); void ForceScrubPositionFromSceneTime( float scenetime ); void SetScrubTime( float t ); void SetScrubTargetTime( float t ); void DrawSamplesSimple( CChoreoWidgetDrawHelper& drawHelper, CChoreoScene *scene, bool clearbackground, COLORREF sampleColor, RECT &rcSamples ); virtual void OnModelChanged(); void SetMousePositionForEvent( mxEvent *event ); int NumSamples(); CExpressionSample *GetSample( int idx ); void PreDataChanged( char const *undodescription ); void PostDataChanged( char const *redodescription ); CExpressionSample *GetSampleUnderMouse( int mx, int my, float tolerance = FP_SRT_SELECTION_TOLERANCE ); void GetWorkList( bool reflect, CUtlVector< SceneRampTool * >& list ); private: void GetSampleTrayRect( RECT& rc ); void DrawSamples( CChoreoWidgetDrawHelper& drawHelper, RECT &rcSamples ); void SelectPoints( void ); void DeselectAll(); void SelectAll(); void Delete( void ); int CountSelected( void ); void MoveSelectedSamples( float dfdx, float dfdy ); void StartDragging( int dragtype, int startx, int starty, HCURSOR cursor ); void AddFocusRect( RECT& rc ); void OnMouseMove( mxEvent *event ); void DrawFocusRect( void ); void ShowContextMenu( mxEvent *event, bool include_track_menus ); void GetWorkspaceLeftRight( int& left, int& right ); void SetClickedPos( int x, int y ); float GetTimeForClickedPos( void ); void DrawAutoHighlight( mxEvent *event ); void ApplyBounds( int& mx, int& my ); void CalcBounds( int movetype ); void OnUndo( void ); void OnRedo( void ); void OnRevert( void ); void OnEdgeProperties(); void DrawTimingTags( CChoreoWidgetDrawHelper& drawHelper, RECT& rc ); void DrawRelativeTagsForEvent( CChoreoWidgetDrawHelper& drawHelper, RECT& rc, CChoreoEvent *event, float starttime, float endtime ); void DrawAbsoluteTagsForEvent( CChoreoWidgetDrawHelper& drawHelper, RECT &rc, CChoreoEvent *event, float starttime, float endtime ); // Readjust slider void MoveTimeSliderToPos( int x ); void OnChangeScale(); int ComputeHPixelsNeeded( void ); float GetPixelsPerSecond( void ); void InvalidateLayout( void ); void RepositionHSlider( void ); void GetStartAndEndTime( float& st, float& ed ); float GetEventEndTime(); float GetTimeValueForMouse( int mx, bool clip = false ); int GetPixelForTimeValue( float time, bool *clipped = NULL ); float m_flScrub; float m_flScrubTarget; enum { DRAGTYPE_NONE = 0, DRAGTYPE_SCRUBBER, DRAGTYPE_MOVEPOINTS_VALUE, DRAGTYPE_MOVEPOINTS_TIME, DRAGTYPE_SELECTION, }; int m_nMousePos[ 2 ]; bool m_bUseBounds; int m_nMinX; int m_nMaxX; HCURSOR m_hPrevCursor; int m_nDragType; int m_nStartX; int m_nStartY; int m_nLastX; int m_nLastY; int m_nClickedX; int m_nClickedY; struct CFocusRect { RECT m_rcOrig; RECT m_rcFocus; }; CUtlVector < CFocusRect > m_FocusRects; bool m_bSuppressLayout; // Height/width of scroll bars int m_nScrollbarHeight; float m_flLeftOffset; mxScrollbar *m_pHorzScrollBar; int m_nLastHPixelsNeeded; // How many pixels per second we are showing in the UI float m_flPixelsPerSecond; // Do we need to move controls? bool m_bLayoutIsValid; float m_flLastDuration; float m_flScrubberTimeOffset; int m_nUndoSetup; CCurveEditorHelper< SceneRampTool > *m_pHelper; friend class CChoreoView; }; extern SceneRampTool *g_pSceneRampTool; #endif // SCENERAMPTOOL_H