//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef INPUTPROPERTIES_H #define INPUTPROPERTIES_H #ifdef _WIN32 #pragma once #endif #include "basedialogparams.h" //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- struct CInputParams : public CBaseDialogParams { char m_szPrompt[ 256 ]; // i/o input text char m_szInputText[ 1024 ]; }; // Display/create dialog int InputProperties( CInputParams *params ); #endif // INPUTPROPERTIES_H