//============ Copyright (c) Valve Corporation, All rights reserved. ========== // // Converts various input bitmap & geometry formats into standard // Valve formats, renames and places items in the proper directories // and calls vtex/studiomdl and can ZIP archive the results. // // NOTE: Projects which link this also need to include itemtest_lib_support.vpc // //============================================================================= $Macro SRCDIR "..\.." $include "$SRCDIR\vpc_scripts\source_lib_base.vpc" $Include "$SRCDIR\vpc_scripts\fbx_base.vpc" $Configuration { $Compiler { $PreprocessorDefinitions "$BASE;VERSION_SAFE_STEAM_API_INTERFACES;ITEMUPLIB_LIB" } } $Project "itemtest_lib" { $Folder "Source Files" { $File "itemtest.cpp" $File "systemutils.cpp" $File "$SRCDIR\public\zip_utils.cpp" } $Folder "Header Files" { $File "$SRCDIR\public\itemtest\itemtest.h" $File "$SRCDIR\public\zip_utils.h" } }