//----------------------------------------------------------------------------- // MODELBROWSER.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" $Include "$SRCDIR\vpc_scripts\source_exe_base.vpc" $Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE,$SRCDIR\vgui2\include,$SRCDIR\vgui2\controls,..\common" } $Linker { $AdditionalDependencies "$BASE comctl32.lib odbc32.lib odbccp32.lib Rpcrt4.lib" } } $Project "Modelbrowser" { $Folder "Source Files" { $File "$SRCDIR\public\interpolatortypes.cpp" $File "$SRCDIR\public\interpolatortypes.h" $File "modelbrowser.cpp" $File "$SRCDIR\public\vgui_controls\vgui_controls.cpp" $File "$SRCDIR\public\bone_setup.cpp" $File "$SRCDIR\public\studio.cpp" $File "$SRCDIR\public\collisionutils.cpp" } $Folder "Header Files" { $File "..\common\cmdlib.h" $File "$SRCDIR\public\filesystem.h" $File "$SRCDIR\utils\common\FileSystem_Tools.h" $File "$SRCDIR\public\tier1\interface.h" } $Folder "Link Libraries" { $Lib appframework $Lib dmxloader $Lib mathlib $Lib matsys_controls $Lib tier2 $Lib tier3 $Lib vgui_controls } }