//Microsoft Developer Studio generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE DISCARDABLE BEGIN "resource.h\0" END 2 TEXTINCLUDE DISCARDABLE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE DISCARDABLE BEGIN "#define _AFX_NO_SPLITTER_RESOURCES\r\n" "#define _AFX_NO_OLE_RESOURCES\r\n" "#define _AFX_NO_TRACKER_RESOURCES\r\n" "#define _AFX_NO_PROPERTY_RESOURCES\r\n" "\r\n" "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n" "#ifdef _WIN32\r\n" "LANGUAGE 9, 1\r\n" "#pragma code_page(1252)\r\n" "#endif //_WIN32\r\n" "#include ""res\\ModelCheckIn.rc2"" // non-Microsoft Visual C++ edited resources\r\n" "#include ""afxres.rc"" // Standard components\r\n" "#endif\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDR_MAINFRAME ICON DISCARDABLE "res\\ModelCheckIn.ico" ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_MODELCHECKIN_DIALOG DIALOGEX 0, 0, 221, 110 STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU EXSTYLE WS_EX_APPWINDOW CAPTION "Model Checker Inner" MENU IDR_MENU FONT 8, "MS Sans Serif" BEGIN EDITTEXT IDC_EDIT_USERNAME,68,13,100,14,ES_AUTOHSCROLL LTEXT "User Name",IDC_STATIC_USER_NAME,15,15,49,9 LTEXT "HL2 Game Directory",IDC_STATIC_HL2_ROOT,15,52,68,11 EDITTEXT IDC_EDIT_HL2_GAME_DIRECTORY,97,50,92,16,ES_AUTOHSCROLL LTEXT "TF2 Game Directory",IDC_STATIC_TF2_ROOT,15,73,68,11 EDITTEXT IDC_EDIT_TF2_GAME_DIRECTORY,97,70,92,16,ES_AUTOHSCROLL END #ifndef _MAC ///////////////////////////////////////////////////////////////////////////// // // Version // VS_VERSION_INFO VERSIONINFO FILEVERSION 1,0,0,1 PRODUCTVERSION 1,0,0,1 FILEFLAGSMASK 0x3fL #ifdef _DEBUG FILEFLAGS 0x1L #else FILEFLAGS 0x0L #endif FILEOS 0x4L FILETYPE 0x1L FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904B0" BEGIN VALUE "CompanyName", "\0" VALUE "FileDescription", "ModelCheckIn MFC Application\0" VALUE "FileVersion", "1, 0, 0, 1\0" VALUE "InternalName", "ModelCheckIn\0" VALUE "LegalCopyright", "Copyright (C) 2001\0" VALUE "LegalTrademarks", "\0" VALUE "OriginalFilename", "ModelCheckIn.EXE\0" VALUE "ProductName", "ModelCheckIn Application\0" VALUE "ProductVersion", "1, 0, 0, 1\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END #endif // !_MAC ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO DISCARDABLE BEGIN IDD_MODELCHECKIN_DIALOG, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 214 TOPMARGIN, 7 BOTTOMMARGIN, 103 END END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Menu // IDR_MENU MENU DISCARDABLE BEGIN POPUP "&File" BEGIN MENUITEM "Check &Out...", ID_FILE_CHECK_OUT MENUITEM "Check &In...", ID_FILE_CHECK_IN MENUITEM SEPARATOR MENUITEM "E&xit", ID_FILE_EXIT END END #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // #define _AFX_NO_SPLITTER_RESOURCES #define _AFX_NO_OLE_RESOURCES #define _AFX_NO_TRACKER_RESOURCES #define _AFX_NO_PROPERTY_RESOURCES #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE 9, 1 #pragma code_page(1252) #endif //_WIN32 #include "res\ModelCheckIn.rc2" // non-Microsoft Visual C++ edited resources #include "afxres.rc" // Standard components #endif ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED