//----------------------------------------------------------------------------- // MODELCHECKIN.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" $Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc" $Configuration { $Compiler { $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" $PrecompiledHeaderFile "Debug/modelcheckin.pch" } } $Project "ModelCheckIn" { $Folder "Source Files" { -$File "$SRCDIR\public\tier0\memoverride.cpp" $File "ModelCheckIn.cpp" $File "ModelCheckIn.rc" $File "ModelCheckInDlg.cpp" $File "StdAfx.cpp" { $Configuration { $Compiler { $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)" } } } } $Folder "Header Files" { $File "ModelCheckIn.h" $File "ModelCheckInDlg.h" $File "Resource.h" $File "StdAfx.h" } $Folder "Resources" { $File "res\ModelCheckIn.ico" $File "res\ModelCheckIn.rc2" } }