#ifndef VERTEX_CACHE_H #define VERTEX_CACHE_H class VertexCache { public: VertexCache(int size) { numEntries = size; entries = new int[numEntries]; for(int i = 0; i < numEntries; i++) entries[i] = -1; } VertexCache() { VertexCache(16); } ~VertexCache() { delete[] entries; entries = 0; } bool InCache(int entry) { bool returnVal = false; for(int i = 0; i < numEntries; i++) { if(entries[i] == entry) { returnVal = true; break; } } return returnVal; } int AddEntry(int entry) { int removed; removed = entries[numEntries - 1]; //push everything right one for(int i = numEntries - 2; i >= 0; i--) { entries[i + 1] = entries[i]; } entries[0] = entry; return removed; } void Clear() { memset(entries, -1, sizeof(int) * numEntries); } void Copy(VertexCache* inVcache) { for(int i = 0; i < numEntries; i++) { inVcache->Set(i, entries[i]); } } int At(int index) { return entries[index]; } void Set(int index, int value) { entries[index] = value; } private: int *entries; int numEntries; }; #endif