//========= Copyright Valve Corporation, All rights reserved. ============// #include #include "bitmap/float_bm.h" #include "mathlib/mathlib.h" #include void main(int argc,char **argv) { InitCommandLineProgram( argc, argv ); if ((argc<2) || (argc>3)) { printf("format is %s imagefile.pfm [scalefactor]\n",argv[0]); } else { FloatBitMap_t cmap; cmap.LoadFromPFM(argv[1]); if (argc==3) // scale factor specified { float scale_factor=atof(argv[2]); for(int y=0;y