//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //===========================================================================// #ifndef CBASE_H #define CBASE_H #ifdef _WIN32 #pragma once #endif // cbase.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // // TODO: reference additional headers your program requires here #include "mxtk/mx.h" #include "mxtk/mxwindow.h" #include "tier0/dbg.h" #include "utlvector.h" #include "vstdlib/random.h" #include "sharedInterface.h" #include "scenemanager_tools.h" #include "tier3/tier3.h" #endif // CBASE_H