//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "cbase.h" #include "soundentry.h" #include "sentence.h" #include "iscenemanagersound.h" #include "SoundEmitterSystem/isoundemittersystembase.h" #include "snd_wave_source.h" #include "cmdlib.h" #include "workspacemanager.h" #include "vcdfile.h" #include "workspacebrowser.h" #include "wavefile.h" #include "wavebrowser.h" #include #include "tier3/tier3.h" //----------------------------------------------------------------------------- // Purpose: // Input : *name - //----------------------------------------------------------------------------- CSoundEntry::CSoundEntry( CVCDFile *vcd, char const *name ) : m_pOwner( vcd ) { Q_memset( &m_Params, 0, sizeof( m_Params ) ); m_szScriptFile[ 0 ] = 0; Q_strncpy( m_szName, name, sizeof( m_szName ) ); // Get name out of sound emitter system char filebase [ 64 ]; int slot = g_pSoundEmitterSystem->GetSoundIndex( name ); if ( g_pSoundEmitterSystem->IsValidIndex( slot ) ) { Q_FileBase( g_pSoundEmitterSystem->GetSourceFileForSound( slot ), filebase, sizeof( filebase ) ); Q_strncpy( m_szScriptFile, filebase, sizeof( m_szScriptFile ) ); // Look up and add the .wav files for the sound entry CSoundParametersInternal *p = g_pSoundEmitterSystem->InternalGetParametersForSound( slot ); if ( p ) { CWaveBrowser *wb = GetWorkspaceManager()->GetWaveBrowser(); Assert( wb ); int waveCount = p->NumSoundNames(); for ( int wave = 0; wave < waveCount; wave++ ) { char const *wavname = g_pSoundEmitterSystem->GetWaveName( p->GetSoundNames()[ wave ].symbol ); if ( wavname ) { CWaveFile *wavefile = wb->FindEntry( wavname, false ); if ( wavefile ) { AddWave( wavefile ); } } } } } } CSoundEntry::~CSoundEntry() { m_Waves.RemoveAll(); } CVCDFile *CSoundEntry::GetOwnerVCDFile() { return m_pOwner; } int CSoundEntry::GetWaveCount() const { return m_Waves.Count(); } CWaveFile *CSoundEntry::GetWave( int index ) { if ( index < 0 || index >= m_Waves.Count() ) return NULL; return m_Waves[ index ]; } void CSoundEntry::ClearWaves() { m_Waves.RemoveAll(); } void CSoundEntry::AddWave( CWaveFile *wave ) { if ( m_Waves.Find( wave ) != m_Waves.InvalidIndex() ) return; m_Waves.AddToTail( wave ); } void CSoundEntry::RemoveWave( CWaveFile *wave ) { m_Waves.FindAndRemove( wave ); } //----------------------------------------------------------------------------- // Purpose: // Input : *wave - // Output : int //----------------------------------------------------------------------------- int CSoundEntry::FindWave( CWaveFile *wave ) { int idx = m_Waves.Find( wave ); if ( idx != m_Waves.InvalidIndex() ) return idx; return -1; } //----------------------------------------------------------------------------- // Purpose: // Input : *name - //----------------------------------------------------------------------------- void CSoundEntry::SetName( char const *name ) { if ( !Q_stricmp( m_szName, name ) ) return; Q_strncpy( m_szName, name, sizeof( m_szName ) ); // Get name out of sound emitter system char filebase [ 64 ]; int slot = g_pSoundEmitterSystem->GetSoundIndex( name ); if ( g_pSoundEmitterSystem->IsValidIndex( slot ) ) { Q_FileBase( g_pSoundEmitterSystem->GetSourceFileForSound( slot ), filebase, sizeof( filebase ) ); Q_strncpy( m_szScriptFile, filebase, sizeof( m_szScriptFile ) ); } } char const *CSoundEntry::GetName() const { return m_szName; } void CSoundEntry::ValidateTree( mxTreeView *tree, mxTreeViewItem* parent ) { CUtlVector< mxTreeViewItem * > m_KnownItems; int c = GetWaveCount(); CWaveFile *wave; for ( int i = 0; i < c; i++ ) { wave = GetWave( i ); if ( !wave ) continue; char sz[ 256 ]; if ( wave->HasLoadedSentenceInfo() ) { Q_snprintf( sz, sizeof( sz ), "\"%s\" : '%s'", wave->GetName(), wave->GetSentenceText() ); } else { Q_snprintf( sz, sizeof( sz ), "\"%s\" : '%s'", wave->GetName(), "(loading...)" ); } mxTreeViewItem *spot = wave->FindItem( tree, parent ); if ( !spot ) { spot = tree->add( parent, sz ); } m_KnownItems.AddToTail( spot ); wave->SetOrdinal( i ); tree->setLabel( spot, sz ); tree->setImages( spot, wave->GetIconIndex(), wave->GetIconIndex() ); tree->setUserData( spot, wave ); wave->ValidateTree( tree, spot ); } mxTreeViewItem *start = tree->getFirstChild( parent ); while ( start ) { mxTreeViewItem *next = tree->getNextChild( start ); if ( m_KnownItems.Find( start ) == m_KnownItems.InvalidIndex() ) { tree->remove( start ); } start = next; } tree->sortTree( parent, true, CWorkspaceBrowser::CompareFunc, 0 ); } void CSoundEntry::Play() { if ( m_Waves.Count() == 0 ) return; m_nLastPlay = ( m_nLastPlay + 1 ) % m_Waves.Count(); CWaveFile *wave = GetWave( m_nLastPlay ); if ( !wave ) return; wave->Play(); } char const *CSoundEntry::GetScriptFile() const { return m_szScriptFile; } void CSoundEntry::SetScriptFile( char const *scriptfile ) { char filebase [ 64 ]; int slot = g_pSoundEmitterSystem->GetSoundIndex( GetName() ); Q_FileBase( g_pSoundEmitterSystem->GetSourceFileForSound( slot ), filebase, sizeof( filebase ) ); if ( !Q_stricmp( GetScriptFile(), filebase ) ) return; Q_strncpy( m_szScriptFile, filebase, sizeof( m_szScriptFile ) ); } CSoundParametersInternal *CSoundEntry::GetSoundParameters() { int soundindex = g_pSoundEmitterSystem->GetSoundIndex( GetName() ); if ( g_pSoundEmitterSystem->IsValidIndex( soundindex ) ) { return g_pSoundEmitterSystem->InternalGetParametersForSound( soundindex ); } return NULL; } bool CSoundEntry::IsCheckedOut() const { // FIXME: This could use the wave state or the script state? return false; } int CSoundEntry::GetIconIndex() const { if ( IsCheckedOut() ) { return IMAGE_SPEAK_CHECKEDOUT; } else { return IMAGE_SPEAK; } } void CSoundEntry::Checkout(bool updatestateicons /*= true*/) { } void CSoundEntry::Checkin(bool updatestateicons /*= true*/) { } void CSoundEntry::MoveChildUp( ITreeItem *child ) { } void CSoundEntry::MoveChildDown( ITreeItem *child ) { } void CSoundEntry::SetDirty( bool dirty ) { if ( GetOwnerVCDFile() ) { GetOwnerVCDFile()->SetDirty( dirty ); } } //----------------------------------------------------------------------------- // Purpose: // Input : wavindex - // Output : char const //----------------------------------------------------------------------------- char const *CSoundEntry::GetSentenceText( int wavindex ) { if ( !GetWaveCount() ) return ""; CWaveFile *w = GetWave( wavindex ); if ( w->HasLoadedSentenceInfo() ) { return w->GetSentenceText(); } else { return "(loading...)"; } } void CSoundEntry::GetCCText( wchar_t *out, int maxchars ) { out[ 0 ] = 0; if ( !g_pVGuiLocalize ) return; const wchar_t *str = g_pVGuiLocalize->Find( GetName() ); if ( !str ) return; wcsncpy( out, str, maxchars ); } bool CSoundEntry::IsChildFirst( ITreeItem *child ) { return false; } bool CSoundEntry::IsChildLast( ITreeItem *child ) { return false; }