//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef WAVEPROPERTIES_H #define WAVEPROPERTIES_H #ifdef _WIN32 #pragma once #endif #include "basedialogparams.h" class CWaveFile; //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- struct CWaveParams : public CBaseDialogParams { CWaveParams() { } CWaveParams( const CWaveParams& src ) { int c = src.items.Count(); for ( int i = 0; i < c; i++ ) { items.AddToTail( src.items[ i ] ); } } CUtlVector< CWaveFile * > items; }; int WaveProperties( CWaveParams *params ); #endif // WAVEPROPERTIES_H