//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include #include #include "HardwareVertexCache.h" CHardwareVertexCache::CHardwareVertexCache() { m_Fifo = NULL; m_Size = 0; Flush(); } void CHardwareVertexCache::Init( int size ) { m_Size = size; m_Fifo = new int[size]; Flush(); } void CHardwareVertexCache::Flush( void ) { m_HeadIndex = 0; m_NumEntries = 0; } bool CHardwareVertexCache::IsPresent( int index ) { int i; // printf( "testing if %d is present\n", index ); for( i = 0; i < m_NumEntries; i++ ) { if( m_Fifo[( m_HeadIndex + i ) % m_Size] == index ) { // printf( "yes!\n" ); return true; } } // printf( "no!\n" ); // Print(); return false; } void CHardwareVertexCache::Insert( int index ) { // printf( "Inserting: %d\n", index ); m_Fifo[( m_HeadIndex + m_NumEntries ) % m_Size] = index; if( m_NumEntries == m_Size ) { m_HeadIndex = ( m_HeadIndex + 1 ) % m_Size; } else { m_NumEntries++; } // Print(); } void CHardwareVertexCache::Print( void ) { int i; for( i = 0; i < m_NumEntries; i++ ) { printf( "fifo entry %d: %d\n", i, ( int )m_Fifo[( m_HeadIndex + i ) % m_Size] ); } }