//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Interface of CKamikazeAward // // $Workfile: $ // $Date: $ // //------------------------------------------------------------------------------------------------------ // $Log: $ // // $NoKeywords: $ //=============================================================================// #ifndef KAMIKAZEAWARD_H #define KAMIKAZEAWARD_H #ifdef WIN32 #pragma once #endif #include "Award.h" #include using namespace std; //------------------------------------------------------------------------------------------------------ // Purpose: CKamikazeAward is an award given to the player who kills him/herself // the most often. //------------------------------------------------------------------------------------------------------ class CKamikazeAward: public CAward { protected: map numdeaths; void noWinner(CHTMLFile& html); void extendedinfo(CHTMLFile& html); public: explicit CKamikazeAward():CAward("Kamikaze"){} void getWinner(); }; #endif // KAMIKAZEAWARD_H