//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Interface of CSurvivalistAward // // $Workfile: $ // $Date: $ // //------------------------------------------------------------------------------------------------------ // $Log: $ // // $NoKeywords: $ //=============================================================================// #ifndef SURVIVALISTAWARD_H #define SURVIVALISTAWARD_H #ifdef WIN32 #pragma once #endif #include "Award.h" //------------------------------------------------------------------------------------------------------ // Purpose: CSurvivalistAward is an award given to the player who died the least // while playing as a scout //------------------------------------------------------------------------------------------------------ class CSurvivalistAward: public CAward { protected: map numdeaths; void noWinner(CHTMLFile& html); void extendedinfo(CHTMLFile& html); public: explicit CSurvivalistAward():CAward("Survivalist"){} void getWinner(); }; #endif // SURVIVALISTAWARD_H