//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Interface of CTalkativeAward // // $Workfile: $ // $Date: $ // //------------------------------------------------------------------------------------------------------ // $Log: $ // // $NoKeywords: $ //=============================================================================// #ifndef TALKATIVEAWARD_H #define TALKATIVEAWARD_H #ifdef WIN32 #pragma once #endif #include "Award.h" #include using namespace std; //------------------------------------------------------------------------------------------------------ // Purpose: CTalkativeAward is an award given to the player who speaks the most // words. //------------------------------------------------------------------------------------------------------ class CTalkativeAward: public CAward { protected: map numtalks; void noWinner(CHTMLFile& html); void extendedinfo(CHTMLFile& html); map fulltalktext; public: explicit CTalkativeAward():CAward("Bigmouth"){} void getWinner(); }; #endif // TALKATIVEAWARD_H