//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Interface of CTeamKillAward // // $Workfile: $ // $Date: $ // //------------------------------------------------------------------------------------------------------ // $Log: $ // // $NoKeywords: $ //=============================================================================// #ifndef TEAMKILLAWARD_H #define TEAMKILLAWARD_H #ifdef WIN32 #pragma once #endif #include "Award.h" #include using namespace std; //------------------------------------------------------------------------------------------------------ // Purpose: CTeamKillAward is an award given to the player who kills more of // their teammates than any other player. //------------------------------------------------------------------------------------------------------ class CTeamKillAward: public CAward { protected: map numbetrayals; void noWinner(CHTMLFile& html); void extendedinfo(CHTMLFile& html); public: explicit CTeamKillAward():CAward("Antisocial"){} void getWinner(); }; #endif // TEAMKILLAWARD_H