//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// // valvelib.cpp : Defines the initialization routines for the DLL. // #include "stdafx.h" #include #include "valvelib.h" #include "valvelibaw.h" #ifdef _PSEUDO_DEBUG #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif static AFX_EXTENSION_MODULE ValvelibDLL = { NULL, NULL }; extern "C" int APIENTRY DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved) { if (dwReason == DLL_PROCESS_ATTACH) { TRACE0("VALVELIB.AWX Initializing!\n"); // Extension DLL one-time initialization AfxInitExtensionModule(ValvelibDLL, hInstance); // Insert this DLL into the resource chain new CDynLinkLibrary(ValvelibDLL); // Register this custom AppWizard with MFCAPWZ.DLL SetCustomAppWizClass(&Valvelibaw); } else if (dwReason == DLL_PROCESS_DETACH) { TRACE0("VALVELIB.AWX Terminating!\n"); // Terminate the library before destructors are called AfxTermExtensionModule(ValvelibDLL); } return 1; // ok }