//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "DemoPage.h" #include #include #include #include #include #include #include using namespace vgui; Color colors[] = { Color(0,0,0), Color(30, 30, 30), Color(45, 49, 40), Color(62, 70, 55), Color(76, 88, 68), Color(100, 120, 100), Color(136, 145, 128), Color(160, 170, 149), Color(216, 222, 211), Color(255, 255, 255), Color(149, 136, 49), Color(196, 181, 80) }; class DefaultColors: public DemoPage { public: DefaultColors(Panel *parent, const char *name); ~DefaultColors(); void Paint(); private: Panel *m_pColorPanel[12]; }; //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- DefaultColors::DefaultColors(Panel *parent, const char *name) : DemoPage(parent, name) { char buf[32]; for (int i=1; i<=12; i++) { sprintf(buf, "ColorPanel%d", i); m_pColorPanel[i-1] = new Panel (this, buf); } LoadControlSettings("Demo/DefaultColors.res"); } //----------------------------------------------------------------------------- // Purpose: Destructor //----------------------------------------------------------------------------- DefaultColors::~DefaultColors() { } //----------------------------------------------------------------------------- // Purpose: Apply settings //----------------------------------------------------------------------------- void DefaultColors::Paint() { for (int i=0; i<12; i++) { IScheme *pScheme = scheme()->GetIScheme( m_pColorPanel[i]->GetScheme() ); m_pColorPanel[i]->SetBorder(pScheme->GetBorder("DefaultBorder")); m_pColorPanel[i]->SetBgColor(colors[i]); } Panel::Paint(); } Panel* DefaultColors_Create(Panel *parent) { return new DefaultColors(parent, "Default Colors"); }