//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "DemoPage.h" #include #include #include using namespace vgui; //----------------------------------------------------------------------------- // Text Entry controls are notepad-like windows that hold text. // In this demo we create an editable text entry window that holds multiple lines // of text. We initialize it with some starting text. // We override the enter key to clear the text. To add a newline manually you can // type ctrl-enter //----------------------------------------------------------------------------- class TextEntryDemo5: public DemoPage { public: TextEntryDemo5(Panel *parent, const char *name); ~TextEntryDemo5(); private: void OnKeyCodeTyped(KeyCode code); TextEntry *m_pTextEntry; }; //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- TextEntryDemo5::TextEntryDemo5(Panel *parent, const char *name) : DemoPage(parent, name) { m_pTextEntry = new TextEntry(this, "AnotherTextEntry"); // Position the window and make it nice and wide. // Make it tall enough to fit several lines of text. m_pTextEntry->SetBounds(100, 100, 200, 100); // Make this window hold multiple lines of text. // This will turn off horizontal scrolling, // and wrap text from line to line. m_pTextEntry->SetMultiline(true); // Insert text after you have set the size and position of the window m_pTextEntry->InsertString("Some starting text and a pile of text. "); m_pTextEntry->InsertString("Some more text to make mutiple lines. "); m_pTextEntry->InsertString("Even more scrumptious, chocolatey delicious text. "); m_pTextEntry->InsertString("Enough text to get that scroll bar a-scrolling. "); m_pTextEntry->InsertString("That's it a nice number of chars."); } //----------------------------------------------------------------------------- // Purpose: Destructor //----------------------------------------------------------------------------- TextEntryDemo5::~TextEntryDemo5() { } //----------------------------------------------------------------------------- // Purpose: When the enter key is pressed we clear the textentry. // To add a newline use ctrl-return. //----------------------------------------------------------------------------- void TextEntryDemo5::OnKeyCodeTyped(KeyCode code) { if (code == KEY_ENTER) { m_pTextEntry->SetText(""); } DemoPage::OnKeyCodeTyped(code); } Panel* TextEntryDemo5_Create(Panel *parent) { return new TextEntryDemo5(parent, "TextEntryDemo5"); }