//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: vmpi_distribute_work sends events to this module, and this module // can track the events or display them graphically for debugging. // //=============================================================================// #ifndef VMPI_DISTRIBUTE_TRACKER_H #define VMPI_DISTRIBUTE_TRACKER_H #ifdef _WIN32 #pragma once #endif // If bDebugMode is set, then it will remember all the VMPI events // in case you call VMPITracker_WriteDebugFile. void VMPITracker_Start( int nWorkUnits ); void VMPITracker_WorkUnitSentToWorker( int iWorkUnit, int iWorker ); void VMPITracker_WorkUnitStarted( int iWorkUnit, int iWorker ); void VMPITracker_WorkUnitCompleted( int iWorkUnit, int iWorker ); void VMPITracker_End(); // This will bring up a little menu they can use to // write a debug file. void VMPITracker_HandleDebugKeypresses(); bool VMPITracker_WriteDebugFile( const char *pFilename ); #endif // VMPI_DISTRIBUTE_TRACKER_H