//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "stdafx.h" #include #include #include #include "vmtcheck_util.h" #include "tier0/dbg.h" extern bool uselogfile; //----------------------------------------------------------------------------- // Purpose: // Input : depth - // *fmt - // ... - //----------------------------------------------------------------------------- void vprint( int depth, const char *fmt, ... ) { char string[ 8192 ]; va_list va; va_start( va, fmt ); vsprintf( string, fmt, va ); va_end( va ); FILE *fp = NULL; if ( uselogfile ) { fp = fopen( "log.txt", "ab" ); } while ( depth-- > 0 ) { printf( " " ); OutputDebugString( " " ); if ( fp ) { fprintf( fp, " " ); } } ::printf( "%s", string ); OutputDebugString( string ); if ( fp ) { char *p = string; while ( *p ) { if ( *p == '\n' ) { fputc( '\r', fp ); } fputc( *p, fp ); p++; } fclose( fp ); } } //----------------------------------------------------------------------------- // Purpose: // Input : *name - // *len - // Output : unsigned char //----------------------------------------------------------------------------- unsigned char *COM_LoadFile( const char *name, int *len) { FILE *fp; fp = fopen( name, "rb" ); if ( !fp ) { *len = 0; return NULL; } fseek( fp, 0, SEEK_END ); *len = ftell( fp ); fseek( fp, 0, SEEK_SET ); unsigned char *buffer = new unsigned char[ *len + 1 ]; fread( buffer, *len, 1, fp ); fclose( fp ); buffer[ *len ] = 0; return buffer; } //----------------------------------------------------------------------------- // Purpose: // Input : *buffer - //----------------------------------------------------------------------------- void COM_FreeFile( unsigned char *buffer ) { delete[] buffer; } //----------------------------------------------------------------------------- // Purpose: // Input : *dir - // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool COM_DirectoryExists( const char *dir ) { if ( !_access( dir, 0 ) ) return true; return false; }