//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "vrad.h" #include "lightmap.h" #define SAMPLEHASH_NUM_BUCKETS 65536 #define SAMPLEHASH_GROW_SIZE 0 #define SAMPLEHASH_INIT_SIZE 0 int samplesAdded = 0; int patchSamplesAdded = 0; static unsigned short g_PatchIterationKey = 0; //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- bool SampleData_CompareFunc( SampleData_t const &src1, SampleData_t const &src2 ) { return ( ( src1.x == src2.x ) && ( src1.y == src2.y ) && ( src1.z == src2.z ) ); } //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- unsigned int SampleData_KeyFunc( SampleData_t const &src ) { return ( src.x + src.y + src.z ); } CUtlHash g_SampleHashTable( SAMPLEHASH_NUM_BUCKETS, SAMPLEHASH_GROW_SIZE, SAMPLEHASH_INIT_SIZE, SampleData_CompareFunc, SampleData_KeyFunc ); //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- UtlHashHandle_t SampleData_Find( sample_t *pSample ) { SampleData_t sampleData; sampleData.x = ( int )( pSample->pos.x / SAMPLEHASH_VOXEL_SIZE ) * 100; sampleData.y = ( int )( pSample->pos.y / SAMPLEHASH_VOXEL_SIZE ) * 10; sampleData.z = ( int )( pSample->pos.z / SAMPLEHASH_VOXEL_SIZE ); return g_SampleHashTable.Find( sampleData ); } //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- UtlHashHandle_t SampleData_InsertIntoHashTable( sample_t *pSample, SampleHandle_t sampleHandle ) { SampleData_t sampleData; sampleData.x = ( int )( pSample->pos.x / SAMPLEHASH_VOXEL_SIZE ) * 100; sampleData.y = ( int )( pSample->pos.y / SAMPLEHASH_VOXEL_SIZE ) * 10; sampleData.z = ( int )( pSample->pos.z / SAMPLEHASH_VOXEL_SIZE ); UtlHashHandle_t handle = g_SampleHashTable.AllocEntryFromKey( sampleData ); SampleData_t *pSampleData = &g_SampleHashTable.Element( handle ); pSampleData->x = sampleData.x; pSampleData->y = sampleData.y; pSampleData->z = sampleData.z; pSampleData->m_Samples.AddToTail( sampleHandle ); samplesAdded++; return handle; } //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- UtlHashHandle_t SampleData_AddSample( sample_t *pSample, SampleHandle_t sampleHandle ) { // find the key -- if it doesn't exist add new sample data to the // hash table UtlHashHandle_t handle = SampleData_Find( pSample ); if( handle == g_SampleHashTable.InvalidHandle() ) { handle = SampleData_InsertIntoHashTable( pSample, sampleHandle ); } else { SampleData_t *pSampleData = &g_SampleHashTable.Element( handle ); pSampleData->m_Samples.AddToTail( sampleHandle ); samplesAdded++; } return handle; } //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- void SampleData_Log( void ) { if( g_bLogHashData ) { g_SampleHashTable.Log( "samplehash.txt" ); } } //============================================================================= //============================================================================= // // PatchSample Functions // //============================================================================= //============================================================================= //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- bool PatchSampleData_CompareFunc( PatchSampleData_t const &src1, PatchSampleData_t const &src2 ) { return ( ( src1.x == src2.x ) && ( src1.y == src2.y ) && ( src1.z == src2.z ) ); } //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- unsigned int PatchSampleData_KeyFunc( PatchSampleData_t const &src ) { return ( src.x + src.y + src.z ); } CUtlHash g_PatchSampleHashTable( SAMPLEHASH_NUM_BUCKETS, SAMPLEHASH_GROW_SIZE, SAMPLEHASH_INIT_SIZE, PatchSampleData_CompareFunc, PatchSampleData_KeyFunc ); void GetPatchSampleHashXYZ( const Vector &vOrigin, int &x, int &y, int &z ) { x = ( int )( vOrigin.x / SAMPLEHASH_VOXEL_SIZE ); y = ( int )( vOrigin.y / SAMPLEHASH_VOXEL_SIZE ); z = ( int )( vOrigin.z / SAMPLEHASH_VOXEL_SIZE ); } unsigned short IncrementPatchIterationKey() { if ( g_PatchIterationKey == 0xFFFF ) { g_PatchIterationKey = 1; for ( int i=0; i < g_Patches.Count(); i++ ) g_Patches[i].m_IterationKey = 0; } else { g_PatchIterationKey++; } return g_PatchIterationKey; } //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- void PatchSampleData_AddSample( CPatch *pPatch, int ndxPatch ) { int patchSampleMins[3], patchSampleMaxs[3]; #if defined( SAMPLEHASH_USE_AREA_PATCHES ) GetPatchSampleHashXYZ( pPatch->mins, patchSampleMins[0], patchSampleMins[1], patchSampleMins[2] ); GetPatchSampleHashXYZ( pPatch->maxs, patchSampleMaxs[0], patchSampleMaxs[1], patchSampleMaxs[2] ); #else // If not using area patches, just use the patch's origin to add it to the voxels. GetPatchSampleHashXYZ( pPatch->origin, patchSampleMins[0], patchSampleMins[1], patchSampleMins[2] ); memcpy( patchSampleMaxs, patchSampleMins, sizeof( patchSampleMaxs ) ); #endif // Make sure mins are smaller than maxs so we don't iterate for 4 bil. Assert( patchSampleMins[0] <= patchSampleMaxs[0] && patchSampleMins[1] <= patchSampleMaxs[1] && patchSampleMins[2] <= patchSampleMaxs[2] ); patchSampleMins[0] = min( patchSampleMins[0], patchSampleMaxs[0] ); patchSampleMins[1] = min( patchSampleMins[1], patchSampleMaxs[1] ); patchSampleMins[2] = min( patchSampleMins[2], patchSampleMaxs[2] ); int iterateCoords[3]; for ( iterateCoords[0]=patchSampleMins[0]; iterateCoords[0] <= patchSampleMaxs[0]; iterateCoords[0]++ ) { for ( iterateCoords[1]=patchSampleMins[1]; iterateCoords[1] <= patchSampleMaxs[1]; iterateCoords[1]++ ) { for ( iterateCoords[2]=patchSampleMins[2]; iterateCoords[2] <= patchSampleMaxs[2]; iterateCoords[2]++ ) { // find the key -- if it doesn't exist add new sample data to the // hash table PatchSampleData_t iteratePatch; iteratePatch.x = iterateCoords[0] * 100; iteratePatch.y = iterateCoords[1] * 10; iteratePatch.z = iterateCoords[2]; UtlHashHandle_t handle = g_PatchSampleHashTable.Find( iteratePatch ); if( handle == g_PatchSampleHashTable.InvalidHandle() ) { UtlHashHandle_t handle = g_PatchSampleHashTable.AllocEntryFromKey( iteratePatch ); PatchSampleData_t *pPatchData = &g_PatchSampleHashTable.Element( handle ); pPatchData->x = iteratePatch.x; pPatchData->y = iteratePatch.y; pPatchData->z = iteratePatch.z; pPatchData->m_ndxPatches.AddToTail( ndxPatch ); patchSamplesAdded++; } else { PatchSampleData_t *pPatchData = &g_PatchSampleHashTable.Element( handle ); pPatchData->m_ndxPatches.AddToTail( ndxPatch ); patchSamplesAdded++; } } } } }