//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include #include "tier1/interface.h" #include "ilaunchabledll.h" int main( int argc, char **argv ) { const char *pModuleName = "vtex_dll.dll"; CSysModule *pModule = Sys_LoadModule( pModuleName ); if ( !pModule ) { printf( "Can't load %s.", pModuleName ); return 1; } CreateInterfaceFn fn = Sys_GetFactory( pModule ); if ( !fn ) { printf( "Can't get factory from %s.", pModuleName ); Sys_UnloadModule( pModule ); return 1; } ILaunchableDLL *pInterface = (ILaunchableDLL*)fn( LAUNCHABLE_DLL_INTERFACE_VERSION, NULL ); if ( !pInterface ) { printf( "Can't get '%s' interface from %s.", LAUNCHABLE_DLL_INTERFACE_VERSION, pModuleName ); Sys_UnloadModule( pModule ); return 1; } int iRet = pInterface->main( argc, argv ); Sys_UnloadModule( pModule ); return iRet; }