//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "bsplib.h" // input: // from bsplib.h: // numleafs // dleafs void EmitDistanceToWaterInfo( void ) { int leafID; for( leafID = 0; leafID < numleafs; leafID++ ) { dleaf_t *pLeaf = &dleafs[leafID]; if( pLeaf->leafWaterDataID == -1 ) { // FIXME: set the distance to water to infinity here just in case. continue; } // Get the vis set for this leaf. } }