//----------------------------------------------------------------------------- // VVIS_DLL.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" $Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE,..\common,..\vmpi,..\vmpi\mysql\include" $PreprocessorDefinitions "$BASE;MPI;PROTECTED_THINGS_DISABLE" } $Linker { $AdditionalDependencies "$BASE odbc32.lib odbccp32.lib ws2_32.lib" } } $Project "Vvis_dll" { $Folder "Source Files" { -$File "$SRCDIR\public\tier0\memoverride.cpp" $File "..\common\bsplib.cpp" $File "..\common\cmdlib.cpp" $File "$SRCDIR\public\collisionutils.cpp" $File "$SRCDIR\public\filesystem_helpers.cpp" $File "flow.cpp" $File "$SRCDIR\public\loadcmdline.cpp" $File "$SRCDIR\public\lumpfiles.cpp" $File "..\common\mpi_stats.cpp" $File "mpivis.cpp" $File "..\common\MySqlDatabase.cpp" $File "..\common\pacifier.cpp" $File "$SRCDIR\public\scratchpad3d.cpp" $File "..\common\scratchpad_helpers.cpp" $File "..\common\scriplib.cpp" $File "..\common\threads.cpp" $File "..\common\tools_minidump.cpp" $File "..\common\tools_minidump.h" $File "..\common\vmpi_tools_shared.cpp" $File "vvis.cpp" $File "WaterDist.cpp" $File "$SRCDIR\public\zip_utils.cpp" } $Folder "Header Files" { $File "$SRCDIR\public\mathlib\amd3dx.h" $File "$SRCDIR\public\tier0\basetypes.h" $File "$SRCDIR\public\BSPFILE.H" $File "$SRCDIR\public\bspflags.h" $File "..\common\bsplib.h" $File "$SRCDIR\public\BSPTreeData.h" $File "$SRCDIR\public\mathlib\bumpvects.h" $File "$SRCDIR\public\tier1\byteswap.h" $File "$SRCDIR\public\tier1\checksum_crc.h" $File "$SRCDIR\public\tier1\checksum_md5.h" $File "..\common\cmdlib.h" $File "$SRCDIR\public\cmodel.h" $File "$SRCDIR\public\tier0\commonmacros.h" $File "$SRCDIR\public\GameBSPFile.h" $File "..\common\ISQLDBReplyTarget.h" $File "$SRCDIR\public\mathlib\mathlib.h" $File "mpivis.h" $File "..\common\MySqlDatabase.h" $File "..\common\pacifier.h" $File "..\common\scriplib.h" $File "$SRCDIR\public\tier1\strtools.h" $File "..\common\threads.h" $File "$SRCDIR\public\tier1\utlbuffer.h" $File "$SRCDIR\public\tier1\utllinkedlist.h" $File "$SRCDIR\public\tier1\utlmemory.h" $File "$SRCDIR\public\tier1\utlrbtree.h" $File "$SRCDIR\public\tier1\utlsymbol.h" $File "$SRCDIR\public\tier1\utlvector.h" $File "$SRCDIR\public\vcollide.h" $File "$SRCDIR\public\mathlib\vector.h" $File "$SRCDIR\public\mathlib\vector2d.h" $File "vis.h" $File "..\vmpi\vmpi_distribute_work.h" $File "..\common\vmpi_tools_shared.h" $File "$SRCDIR\public\vstdlib\vstdlib.h" $File "$SRCDIR\public\wadtypes.h" } $Folder "Link Libraries" { $Lib mathlib $Lib tier2 $Lib vmpi $Lib "$LIBCOMMON/lzma" } }