//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "dme_controls/AttributeBasePickerPanel.h" #include "filesystem.h" #include "vgui_controls/Button.h" #include "vgui_controls/FileOpenDialog.h" #include "dme_controls/AttributeTextEntry.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" using namespace vgui; //----------------------------------------------------------------------------- // Constructor //----------------------------------------------------------------------------- CAttributeBasePickerPanel::CAttributeBasePickerPanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info ) : BaseClass( parent, info ) { m_pOpen = new vgui::Button( this, "Open", "...", this, "open" ); } void CAttributeBasePickerPanel::OnCommand( char const *cmd ) { if ( !Q_stricmp( cmd, "open" ) ) { ShowPickerDialog(); } else { BaseClass::OnCommand( cmd ); } } void CAttributeBasePickerPanel::PerformLayout() { BaseClass::PerformLayout(); int x, y, w, h; m_pType->GetBounds( x, y, w, h ); int inset = 25; m_pType->SetWide( w - inset ); x += w; x -= inset; h -= 2; m_pOpen->SetBounds( x, y, inset, h ); }