//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #include "dme_controls/BaseAttributeChoicePanel.h" #include "tier1/KeyValues.h" #include "vgui_controls/ComboBox.h" #include "datamodel/dmelement.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" using namespace vgui; //----------------------------------------------------------------------------- // Constructor //----------------------------------------------------------------------------- CBaseAttributeChoicePanel::CBaseAttributeChoicePanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info ) : BaseClass( parent, info ), m_pData( 0 ) { SetDropEnabled( false ); m_pData = new vgui::ComboBox( this, "AttributeValue", 10, false ); m_pData->SetEnabled( !HasFlag( FATTRIB_READONLY ) ); m_pData->AddActionSignalTarget( this ); } //----------------------------------------------------------------------------- // Called after the constructor is finished //----------------------------------------------------------------------------- void CBaseAttributeChoicePanel::PostConstructor() { BaseClass::PostConstructor(); PopulateComboBox( m_pData ); Refresh(); } void CBaseAttributeChoicePanel::ApplySchemeSettings( IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme ); HFont font = pScheme->GetFont( "DmePropertyVerySmall", IsProportional() ); m_pData->SetFont(font); } vgui::Panel *CBaseAttributeChoicePanel::GetDataPanel() { return static_cast< vgui::Panel * >( m_pData ); } //----------------------------------------------------------------------------- // Called when it is time to set the attribute from the combo box state //----------------------------------------------------------------------------- void CBaseAttributeChoicePanel::Apply( ) { KeyValues *kv = m_pData->GetActiveItemUserData(); SetAttributeFromComboBox( m_pData, kv ); } //----------------------------------------------------------------------------- // Called when it is time to set the combo box from the attribute //----------------------------------------------------------------------------- void CBaseAttributeChoicePanel::Refresh() { SetComboBoxFromAttribute( m_pData ); } //----------------------------------------------------------------------------- // Called when the text in the panel changes //----------------------------------------------------------------------------- void CBaseAttributeChoicePanel::OnTextChanged( Panel *panel ) { if ( IsAutoApply() ) { Apply(); } else { SetDirty(true); } }