//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //===========================================================================// #include "matsys_controls/tgapreviewpanel.h" #include "bitmap/tgaloader.h" #include "tier1/utlbuffer.h" #include "filesystem.h" using namespace vgui; //----------------------------------------------------------------------------- // // TGA Preview panel // //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // constructor //----------------------------------------------------------------------------- CTGAPreviewPanel::CTGAPreviewPanel( vgui::Panel *pParent, const char *pName ) : BaseClass( pParent, pName ) { } //----------------------------------------------------------------------------- // Sets the current TGA //----------------------------------------------------------------------------- void CTGAPreviewPanel::SetTGA( const char *pFullPath ) { int nWidth, nHeight; ImageFormat format; float flGamma; CUtlBuffer buf; if ( !g_pFullFileSystem->ReadFile( pFullPath, NULL, buf ) ) { Warning( "Can't open TGA file: %s\n", pFullPath ); return; } TGALoader::GetInfo( buf, &nWidth, &nHeight, &format, &flGamma ); Shutdown(); Init( nWidth, nHeight, true ); m_TGAName = pFullPath; buf.SeekGet( CUtlBuffer::SEEK_HEAD, 0 ); if ( !TGALoader::Load( (unsigned char*)GetImageBuffer(), buf, nWidth, nHeight, IMAGE_FORMAT_BGRA8888, flGamma, false ) ) { Shutdown(); } else { DownloadTexture(); } } //----------------------------------------------------------------------------- // Gets the current TGA //----------------------------------------------------------------------------- const char *CTGAPreviewPanel::GetTGA() const { return m_TGAName; }