//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #include "filesystem.h" #include "matsys_controls/vmtpicker.h" #include "matsys_controls/vmtpreviewpanel.h" #include "vgui_controls/Splitter.h" using namespace vgui; //----------------------------------------------------------------------------- // // Asset Picker with no preview // //----------------------------------------------------------------------------- //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- CVMTPicker::CVMTPicker( vgui::Panel *pParent, bool bAllowMultiselect ) : BaseClass( pParent, "VMT Files", "vmt", "materials", "vmtName" ) { // Horizontal splitter for preview m_pPreviewSplitter = new Splitter( this, "PreviewSplitter", SPLITTER_MODE_VERTICAL, 1 ); vgui::Panel *pSplitterLeftSide = m_pPreviewSplitter->GetChild( 0 ); vgui::Panel *pSplitterRightSide = m_pPreviewSplitter->GetChild( 1 ); m_p2D3DSplitter = new Splitter( pSplitterRightSide, "2D3DSplitter", SPLITTER_MODE_HORIZONTAL, 1 ); vgui::Panel *pSplitterTopSide = m_p2D3DSplitter->GetChild( 0 ); vgui::Panel *pSplitterBottomSide = m_p2D3DSplitter->GetChild( 1 ); // VMT preview m_pVMTPreview2D = new CVMTPreviewPanel( pSplitterTopSide, "VMTPreview2D" ); m_pVMTPreview3D = new CVMTPreviewPanel( pSplitterBottomSide, "VMTPreview3D" ); m_pVMTPreview3D->DrawIn3DMode( true ); // Standard browser controls CreateStandardControls( pSplitterLeftSide, bAllowMultiselect ); LoadControlSettingsAndUserConfig( "resource/vmtpicker.res" ); } CVMTPicker::~CVMTPicker() { } //----------------------------------------------------------------------------- // Derived classes have this called when the previewed asset changes //----------------------------------------------------------------------------- void CVMTPicker::OnSelectedAssetPicked( const char *pAssetName ) { m_pVMTPreview2D->SetVMT( pAssetName ); m_pVMTPreview3D->SetVMT( pAssetName ); } //----------------------------------------------------------------------------- // // Purpose: Modal picker frame // //----------------------------------------------------------------------------- CVMTPickerFrame::CVMTPickerFrame( vgui::Panel *pParent, const char *pTitle, bool bAllowMultiselect ) : BaseClass( pParent ) { SetAssetPicker( new CVMTPicker( this, bAllowMultiselect ) ); LoadControlSettingsAndUserConfig( "resource/vmtpickerframe.res" ); SetTitle( pTitle, false ); }