//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #ifndef PHYSICS_VIRTUALMESH_H #define PHYSICS_VIRTUALMESH_H #ifdef _WIN32 #pragma once #endif CPhysCollide *CreateVirtualMesh( const virtualmeshparams_t ¶ms ); void DestroyVirtualMesh( CPhysCollide *pSurf ); void DumpVirtualMeshStats(); void VirtualMeshPSI(); #endif // PHYSICS_VIRTUALMESH_H