//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //============================================================================= #ifndef RCONMSGHANDLERDETAILS_H #define RCONMSGHANDLERDETAILS_H #ifdef _WIN32 #pragma once #endif #include "Socket.h" class CRcon; //----------------------------------------------------------------------------- // Purpose: Socket handler for pinging internet servers //----------------------------------------------------------------------------- class CRconMsgHandlerDetails : public CMsgHandler { public: CRconMsgHandlerDetails(CRcon *baseobject, HANDLERTYPE type, void *typeinfo = NULL); virtual bool Process(netadr_t *from, CMsgBuffer *msg); private: // the parent class that we push info back to CRcon *m_pRcon; }; #endif // RCONMSGHANDLERDETAILS_H