//========= Copyright Valve Corporation, All rights reserved. ============// // //---------------------------------------------------------------------------------------- #ifndef IREPLAYCAMERA_H #define IREPLAYCAMERA_H #ifdef _WIN32 #pragma once #endif //---------------------------------------------------------------------------------------- #include "interface.h" //---------------------------------------------------------------------------------------- abstract_class IReplayCamera : public IBaseInterface { public: virtual void ClearOverrideView() = 0; }; //---------------------------------------------------------------------------------------- #endif // IREPLAYCAMERA_H