//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// /* This product contains Speex software. The license terms of the Speex software, distributed with this product, are as follows: © 2002-2003, Jean-Marc Valin/Xiph.Org Foundation Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. This software is provided by the copyright holders and contributors "as is" and any express or implied warranties, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose are disclaimed. In no event shall the foundation or contributors be liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including, but not limited to, procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of the use of this software, even if advised of the possibility of such damage. */ #if !defined VOICEENCODER_SPEEX_H #define VOICEENCODER_SPEEX_H #pragma once #include "iframeencoder.h" #include class VoiceEncoder_Speex : public IFrameEncoder { public: VoiceEncoder_Speex(); virtual ~VoiceEncoder_Speex(); // Interfaces IFrameDecoder bool Init(int quality, int &rawFrameSize, int &encodedFrameSize); void Release(); void DecodeFrame(const char *pCompressed, char *pDecompressedBytes); void EncodeFrame(const char *pUncompressedBytes, char *pCompressed); bool ResetState(); private: bool InitStates(); void TermStates(); int m_Quality; // voice codec quality ( 0,2,4,6,8 ) void * m_EncoderState; // speex internal encoder state void * m_DecoderState; // speex internal decoder state SpeexBits m_Bits; // helpful bit buffer structure }; #endif // !defined(AFX_FRAMEENCODER_SPEEX_H__C160B146_3782_4D91_A022_0B852C57BAB9__INCLUDED_)