//----------------------------------------------------------------------------- // GAMEEVENTS.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin\tools" $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" $Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE,.\,..\common,$SRCDIR\game\shared" $PreprocessorDefinitions "$BASE;GAMEEVENTS_EXPORTS" } $Linker { $AdditionalDependencies "$BASE Psapi.lib" } } $Project "GameEvents" { $Folder "Source Files" { $File "gameevents.cpp" $File "gameeventeditdoc.cpp" $File "gameeventeditpanel.cpp" $File "$SRCDIR\public\interpolatortypes.cpp" $File "$SRCDIR\public\registry.cpp" $File "$SRCDIR\public\vgui_controls\vgui_controls.cpp" } $Folder "Header Files" { $File "gameeventeditdoc.h" $File "gameeventeditpanel.h" $File "$SRCDIR\public\mathlib\mathlib.h" } $Folder "Link Libraries" { $Lib datamodel $Lib dme_controls $Lib dmserializers $Lib mathlib $Lib matsys_controls $Lib movieobjects $Lib sfmobjects $Lib tier2 $Lib tier3 $Lib toolutils $Lib vgui_controls } }