//----------------------------------------------------------------------------- // TEXTURECOMPILE_DLL.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR "..\.." $Macro OUTBINDIR "$SRCDIR\..\game\bin" $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" $Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\common,$SRCDIR\utils\vmpi" $PreprocessorDefinitions "$BASE;_USRDLL;TEXTURECOMPILE_EXPORTS" } $Linker { $AdditionalDependencies "$BASE ws2_32.lib odbc32.lib odbccp32.lib" } } $Project "Texturecompile_dll" { $Folder "Source Files" { $File "..\common\cmdlib.cpp" $File "$SRCDIR\public\filesystem_helpers.cpp" $File "..\common\pacifier.cpp" $File "texturecompile.cpp" $File "..\common\threads.cpp" $File "..\common\vmpi_tools_shared.cpp" } $Folder "Header Files" { $File "$SRCDIR\public\tier1\UtlStringMap.h" } $Folder "Link Libraries" { $Lib tier2 $Lib vmpi } }