//============ Copyright (c) Valve Corporation, All rights reserved. ============ // // Logging system definitions. // //=============================================================================== #include "pch_tier0.h" #include "logging.h" #include #include "dbg.h" #include "threadtools.h" #include "tier0_strtools.h" // this is from tier1, but only included for inline definition of V_isspace #ifdef _PS3 #include #endif ////////////////////////////////////////////////////////////////////////// // Define commonly used channels here ////////////////////////////////////////////////////////////////////////// DEFINE_LOGGING_CHANNEL_NO_TAGS( LOG_GENERAL, "General" ); DEFINE_LOGGING_CHANNEL_NO_TAGS( LOG_ASSERT, "Assert" ); // Corresponds to ConMsg/ConWarning/etc. with a level <= 1. // Only errors are spewed by default. BEGIN_DEFINE_LOGGING_CHANNEL( LOG_CONSOLE, "Console", LCF_CONSOLE_ONLY, LS_ERROR ); ADD_LOGGING_CHANNEL_TAG( "Console" ); END_DEFINE_LOGGING_CHANNEL(); // Corresponds to DevMsg/DevWarning/etc. with a level <= 1. // Only errors are spewed by default. BEGIN_DEFINE_LOGGING_CHANNEL( LOG_DEVELOPER, "Developer", LCF_CONSOLE_ONLY, LS_ERROR ); ADD_LOGGING_CHANNEL_TAG( "Developer" ); END_DEFINE_LOGGING_CHANNEL(); // Corresponds to ConMsg/ConWarning/etc. with a level >= 2. // Only errors are spewed by default. BEGIN_DEFINE_LOGGING_CHANNEL( LOG_DEVELOPER_CONSOLE, "DeveloperConsole", LCF_CONSOLE_ONLY, LS_ERROR ); ADD_LOGGING_CHANNEL_TAG( "DeveloperVerbose" ); ADD_LOGGING_CHANNEL_TAG( "Console" ); END_DEFINE_LOGGING_CHANNEL(); // Corresponds to DevMsg/DevWarning/etc, with a level >= 2. // Only errors are spewed by default. BEGIN_DEFINE_LOGGING_CHANNEL( LOG_DEVELOPER_VERBOSE, "DeveloperVerbose", LCF_CONSOLE_ONLY, LS_ERROR, Color( 192, 128, 192, 255 ) ); ADD_LOGGING_CHANNEL_TAG( "DeveloperVerbose" ); END_DEFINE_LOGGING_CHANNEL(); ////////////////////////////////////////////////////////////////////////// // Globals ////////////////////////////////////////////////////////////////////////// // The index of the logging state used by the current thread. This defaults to 0 across all threads, // which indicates that the global listener set should be used (CLoggingSystem::m_nGlobalStateIndex). // // NOTE: // Because our linux TLS implementation does not support embedding a thread local // integer in a class, the logging system must use a global thread-local integer. // This means that we can only have one instance of CLoggingSystem, although // we could support additional instances if we are willing to lose support for // thread-local spew handling. // There is no other reason why this class must be a singleton, except // for the fact that there's no reason to have more than one in existence. bool g_bEnforceLoggingSystemSingleton = false; #ifdef _PS3 #include "tls_ps3.h" #else // _PS3 CTHREADLOCALINT g_nThreadLocalStateIndex; #endif // _PS3 ////////////////////////////////////////////////////////////////////////// // Implementation ////////////////////////////////////////////////////////////////////////// CLoggingSystem *g_pGlobalLoggingSystem = NULL; // This function does not get inlined due to the static variable :( CLoggingSystem *GetGlobalLoggingSystem_Internal() { static CLoggingSystem globalLoggingSystem; g_pGlobalLoggingSystem = &globalLoggingSystem; return &globalLoggingSystem; } // This function can get inlined CLoggingSystem *GetGlobalLoggingSystem() { return ( g_pGlobalLoggingSystem == NULL ) ? GetGlobalLoggingSystem_Internal() : g_pGlobalLoggingSystem; } CLoggingSystem::CLoggingSystem() : m_nChannelCount( 0 ), m_nChannelTagCount( 0 ), m_nTagNamePoolIndex( 0 ), m_nGlobalStateIndex( 0 ) { Assert( !g_bEnforceLoggingSystemSingleton ); g_bEnforceLoggingSystemSingleton = true; #if !defined( _PS3 ) && !defined(POSIX) && !defined(PLATFORM_WINDOWS) // Due to uncertain constructor ordering (g_nThreadLocalStateIndex // may not be constructed yet so TLS index may not be available yet) // we cannot initialize the state index here without risking // AppVerifier errors and undefined behavior. Luckily TlsAlloc values // are guaranteed to be zero-initialized so we don't need to zero-init, // this, and in fact we can't for all threads. // TLS on PS3 is zero-initialized in global ELF section // TLS is also not accessible at this point before PRX entry point runs g_nThreadLocalStateIndex = 0; #endif m_LoggingStates[0].m_nPreviousStackEntry = -1; m_LoggingStates[0].m_nListenerCount = 1; m_LoggingStates[0].m_RegisteredListeners[0] = &m_DefaultLoggingListener; m_LoggingStates[0].m_pLoggingResponse = &m_DefaultLoggingResponse; // Mark all other logging state blocks as unused. for ( int i = 1; i < MAX_LOGGING_STATE_COUNT; ++ i ) { m_LoggingStates[i].m_nListenerCount = -1; } m_pStateMutex = NULL; } CLoggingSystem::~CLoggingSystem() { g_bEnforceLoggingSystemSingleton = false; delete m_pStateMutex; } LoggingChannelID_t CLoggingSystem::RegisterLoggingChannel( const char *pChannelName, RegisterTagsFunc registerTagsFunc, int flags, LoggingSeverity_t severity, Color spewColor ) { if ( m_nChannelCount >= MAX_LOGGING_CHANNEL_COUNT ) { // Out of logging channels... catastrophic fail! Log_Error( LOG_GENERAL, "Out of logging channels.\n" ); Assert( 0 ); return INVALID_LOGGING_CHANNEL_ID; } else { // Channels can be multiply defined, in which case return the ID of the existing channel. for ( int i = 0; i < m_nChannelCount; ++ i ) { if ( V_tier0_stricmp( m_RegisteredChannels[i].m_Name, pChannelName ) == 0 ) { // OK to call the tag registration callback; duplicates will be culled away. // This allows multiple people to register a logging channel, and the union of all tags will be registered. if ( registerTagsFunc != NULL ) { registerTagsFunc(); } // If a logging channel is registered multiple times, only one of the registrations should specify flags/severity/color. if ( m_RegisteredChannels[i].m_Flags == 0 && m_RegisteredChannels[i].m_MinimumSeverity == LS_MESSAGE && m_RegisteredChannels[i].m_SpewColor == UNSPECIFIED_LOGGING_COLOR ) { m_RegisteredChannels[i].m_Flags = ( LoggingChannelFlags_t )flags; m_RegisteredChannels[i].m_MinimumSeverity = severity; m_RegisteredChannels[i].m_SpewColor = spewColor; } else { AssertMsg( flags == 0 || flags == m_RegisteredChannels[i].m_Flags, "Non-zero or mismatched flags specified in logging channel re-registration!" ); AssertMsg( severity == LS_MESSAGE || severity == m_RegisteredChannels[i].m_MinimumSeverity, "Non-default or mismatched severity specified in logging channel re-registration!" ); AssertMsg( spewColor == UNSPECIFIED_LOGGING_COLOR || spewColor == m_RegisteredChannels[i].m_SpewColor, "Non-default or mismatched color specified in logging channel re-registration!" ); } return m_RegisteredChannels[i].m_ID; } } m_RegisteredChannels[m_nChannelCount].m_ID = m_nChannelCount; m_RegisteredChannels[m_nChannelCount].m_Flags = ( LoggingChannelFlags_t )flags; m_RegisteredChannels[m_nChannelCount].m_MinimumSeverity = severity; m_RegisteredChannels[m_nChannelCount].m_SpewColor = spewColor; strncpy( m_RegisteredChannels[m_nChannelCount].m_Name, pChannelName, MAX_LOGGING_IDENTIFIER_LENGTH ); if ( registerTagsFunc != NULL ) { registerTagsFunc(); } return m_nChannelCount ++; } } LoggingChannelID_t CLoggingSystem::FindChannel( const char *pChannelName ) const { for ( int i = 0; i < m_nChannelCount; ++ i ) { if ( V_tier0_stricmp( m_RegisteredChannels[i].m_Name, pChannelName ) == 0 ) { return i; } } return INVALID_LOGGING_CHANNEL_ID; } void CLoggingSystem::AddTagToCurrentChannel( const char *pTagName ) { // Add tags at the head of the tag-list of the most recently added channel. LoggingChannel_t *pChannel = &m_RegisteredChannels[m_nChannelCount]; // First check for duplicates if ( pChannel->HasTag( pTagName ) ) { return; } LoggingTag_t *pTag = AllocTag( pTagName ); pTag->m_pNextTag = pChannel->m_pFirstTag; pChannel->m_pFirstTag = pTag; } void CLoggingSystem::SetChannelSpewLevel( LoggingChannelID_t channelID, LoggingSeverity_t minimumSeverity ) { GetChannel( channelID )->SetSpewLevel( minimumSeverity ); } void CLoggingSystem::SetChannelSpewLevelByName( const char *pName, LoggingSeverity_t minimumSeverity ) { for ( int i = 0; i < m_nChannelCount; ++ i ) { if ( V_tier0_stricmp( m_RegisteredChannels[i].m_Name, pName ) == 0 ) { m_RegisteredChannels[i].SetSpewLevel( minimumSeverity ); } } } void CLoggingSystem::SetChannelSpewLevelByTag( const char *pTag, LoggingSeverity_t minimumSeverity ) { for ( int i = 0; i < m_nChannelCount; ++ i ) { if ( m_RegisteredChannels[i].HasTag( pTag ) ) { m_RegisteredChannels[i].SetSpewLevel( minimumSeverity ); } } } void CLoggingSystem::PushLoggingState( bool bThreadLocal, bool bClearState ) { if ( !m_pStateMutex ) m_pStateMutex = new CThreadFastMutex(); m_pStateMutex->Lock(); int nNewState = FindUnusedStateIndex(); // Ensure we're not out of state blocks. Assert( nNewState != -1 ); int nCurrentState = bThreadLocal ? (int)g_nThreadLocalStateIndex : m_nGlobalStateIndex; if ( bClearState ) { m_LoggingStates[nNewState].m_nListenerCount = 0; m_LoggingStates[nNewState].m_pLoggingResponse = &m_DefaultLoggingResponse; } else { m_LoggingStates[nNewState] = m_LoggingStates[nCurrentState]; } m_LoggingStates[nNewState].m_nPreviousStackEntry = nCurrentState; if ( bThreadLocal ) { g_nThreadLocalStateIndex = nNewState; } else { m_nGlobalStateIndex = nNewState; } m_pStateMutex->Unlock(); } void CLoggingSystem::PopLoggingState( bool bThreadLocal ) { if ( !m_pStateMutex ) m_pStateMutex = new CThreadFastMutex(); m_pStateMutex->Lock(); int nCurrentState = bThreadLocal ? (int)g_nThreadLocalStateIndex : m_nGlobalStateIndex; // Shouldn't be less than 0 (implies error during Push()) or 0 (implies that Push() was never called) Assert( nCurrentState > 0 ); // Mark the current state as unused. m_LoggingStates[nCurrentState].m_nListenerCount = -1; if ( bThreadLocal ) { g_nThreadLocalStateIndex = m_LoggingStates[nCurrentState].m_nPreviousStackEntry; } else { m_nGlobalStateIndex = m_LoggingStates[nCurrentState].m_nPreviousStackEntry; } m_pStateMutex->Unlock(); } void CLoggingSystem::RegisterLoggingListener( ILoggingListener *pListener ) { if ( !m_pStateMutex ) m_pStateMutex = new CThreadFastMutex(); m_pStateMutex->Lock(); LoggingState_t *pState = GetCurrentState(); if ( pState->m_nListenerCount > MAX_LOGGING_CHANNEL_COUNT ) { // Out of logging listener slots... catastrophic fail! Assert( 0 ); } else { pState->m_RegisteredListeners[pState->m_nListenerCount] = pListener; ++ pState->m_nListenerCount; } m_pStateMutex->Unlock(); } void CLoggingSystem::UnregisterLoggingListener( ILoggingListener *pListener ) { if ( !m_pStateMutex ) m_pStateMutex = new CThreadFastMutex(); m_pStateMutex->Lock(); LoggingState_t *pState = GetCurrentState(); for ( int i = 0; i < pState->m_nListenerCount; ++ i ) { if ( pState->m_RegisteredListeners[i] == pListener ) { // Shuffle all the listeners ahead over these, and reduce the count. for ( int j = i; j < (pState->m_nListenerCount-1); ++ j ) { pState->m_RegisteredListeners[j] = pState->m_RegisteredListeners[j+1]; } pState->m_nListenerCount--; break; } } m_pStateMutex->Unlock(); } bool CLoggingSystem::IsListenerRegistered( ILoggingListener *pListener ) { if ( !m_pStateMutex ) m_pStateMutex = new CThreadFastMutex(); m_pStateMutex->Lock(); const LoggingState_t *pState = GetCurrentState(); bool bFound = false; for ( int i = 0; i < pState->m_nListenerCount; ++ i ) { if ( pState->m_RegisteredListeners[i] == pListener ) { bFound = true; break; } } m_pStateMutex->Unlock(); return bFound; } void CLoggingSystem::ResetCurrentLoggingState() { if ( !m_pStateMutex ) m_pStateMutex = new CThreadFastMutex(); m_pStateMutex->Lock(); LoggingState_t *pState = GetCurrentState(); pState->m_nListenerCount = 0; pState->m_pLoggingResponse = &m_DefaultLoggingResponse; m_pStateMutex->Unlock(); } void CLoggingSystem::SetLoggingResponsePolicy( ILoggingResponsePolicy *pLoggingResponse ) { if ( !m_pStateMutex ) m_pStateMutex = new CThreadFastMutex(); m_pStateMutex->Lock(); LoggingState_t *pState = GetCurrentState(); if ( pLoggingResponse == NULL ) { pState->m_pLoggingResponse = &m_DefaultLoggingResponse; } else { pState->m_pLoggingResponse = pLoggingResponse; } m_pStateMutex->Unlock(); } LoggingResponse_t CLoggingSystem::LogDirect( LoggingChannelID_t channelID, LoggingSeverity_t severity, Color color, const tchar *pMessage ) { Assert( IsValidChannelID( channelID ) ); if ( !IsValidChannelID( channelID ) ) return LR_CONTINUE; LoggingContext_t context; context.m_ChannelID = channelID; context.m_Flags = m_RegisteredChannels[channelID].m_Flags; context.m_Severity = severity; context.m_Color = ( color == UNSPECIFIED_LOGGING_COLOR ) ? m_RegisteredChannels[channelID].m_SpewColor : color; // It is assumed that the mutex is reentrant safe on all platforms. if ( !m_pStateMutex ) m_pStateMutex = new CThreadFastMutex(); m_pStateMutex->Lock(); LoggingState_t *pState = GetCurrentState(); for ( int i = 0; i < pState->m_nListenerCount; ++ i ) { pState->m_RegisteredListeners[i]->Log( &context, pMessage ); } #if defined( _PS3 ) && !defined( _CERT ) if ( !pState->m_nListenerCount ) { unsigned int unBytesWritten; sys_tty_write( SYS_TTYP15, pMessage, strlen( pMessage ), &unBytesWritten ); } #endif LoggingResponse_t response = pState->m_pLoggingResponse->OnLog( &context ); m_pStateMutex->Unlock(); switch( response ) { case LR_DEBUGGER: // Asserts put the debug break in the macro itself so the code breaks at the failure point. if ( severity != LS_ASSERT ) { DebuggerBreakIfDebugging(); } break; case LR_ABORT: Log_Msg( LOG_DEVELOPER_VERBOSE, "Exiting due to logging LR_ABORT request.\n" ); Plat_ExitProcess( EXIT_FAILURE ); break; } return response; } CLoggingSystem::LoggingChannel_t *CLoggingSystem::GetChannel( LoggingChannelID_t channelID ) { Assert( IsValidChannelID( channelID ) ); return &m_RegisteredChannels[channelID]; } const CLoggingSystem::LoggingChannel_t *CLoggingSystem::GetChannel( LoggingChannelID_t channelID ) const { Assert( IsValidChannelID( channelID ) ); return &m_RegisteredChannels[channelID]; } CLoggingSystem::LoggingState_t *CLoggingSystem::GetCurrentState() { // Assume the caller grabbed the mutex. int nState = g_nThreadLocalStateIndex; if ( nState != 0 ) { Assert( nState > 0 && nState < MAX_LOGGING_STATE_COUNT ); return &m_LoggingStates[nState]; } else { Assert( m_nGlobalStateIndex >= 0 && m_nGlobalStateIndex < MAX_LOGGING_STATE_COUNT ); return &m_LoggingStates[m_nGlobalStateIndex]; } } const CLoggingSystem::LoggingState_t *CLoggingSystem::GetCurrentState() const { // Assume the caller grabbed the mutex. int nState = g_nThreadLocalStateIndex; if ( nState != 0 ) { Assert( nState > 0 && nState < MAX_LOGGING_STATE_COUNT ); return &m_LoggingStates[nState]; } else { Assert( m_nGlobalStateIndex >= 0 && m_nGlobalStateIndex < MAX_LOGGING_STATE_COUNT ); return &m_LoggingStates[m_nGlobalStateIndex]; } } int CLoggingSystem::FindUnusedStateIndex() { for ( int i = 0; i < MAX_LOGGING_STATE_COUNT; ++ i ) { if ( m_LoggingStates[i].m_nListenerCount < 0 ) { return i; } } return -1; } CLoggingSystem::LoggingTag_t *CLoggingSystem::AllocTag( const char *pTagName ) { Assert( m_nChannelTagCount < MAX_LOGGING_TAG_COUNT ); LoggingTag_t *pTag = &m_ChannelTags[m_nChannelTagCount ++]; pTag->m_pNextTag = NULL; pTag->m_pTagName = m_TagNamePool + m_nTagNamePoolIndex; // Copy string into pool. size_t nTagLength = strlen( pTagName ); Assert( m_nTagNamePoolIndex + nTagLength + 1 <= MAX_LOGGING_TAG_CHARACTER_COUNT ); strcpy( m_TagNamePool + m_nTagNamePoolIndex, pTagName ); m_nTagNamePoolIndex += ( int )nTagLength + 1; return pTag; } LoggingChannelID_t LoggingSystem_RegisterLoggingChannel( const char *pName, RegisterTagsFunc registerTagsFunc, int flags, LoggingSeverity_t severity, Color color ) { return GetGlobalLoggingSystem()->RegisterLoggingChannel( pName, registerTagsFunc, flags, severity, color ); } void LoggingSystem_ResetCurrentLoggingState() { GetGlobalLoggingSystem()->ResetCurrentLoggingState(); } void LoggingSystem_RegisterLoggingListener( ILoggingListener *pListener ) { GetGlobalLoggingSystem()->RegisterLoggingListener( pListener ); } void LoggingSystem_UnregisterLoggingListener( ILoggingListener *pListener ) { GetGlobalLoggingSystem()->UnregisterLoggingListener( pListener ); } void LoggingSystem_SetLoggingResponsePolicy( ILoggingResponsePolicy *pResponsePolicy ) { GetGlobalLoggingSystem()->SetLoggingResponsePolicy( pResponsePolicy ); } void LoggingSystem_PushLoggingState( bool bThreadLocal, bool bClearState ) { GetGlobalLoggingSystem()->PushLoggingState( bThreadLocal, bClearState ); } void LoggingSystem_PopLoggingState( bool bThreadLocal ) { GetGlobalLoggingSystem()->PopLoggingState( bThreadLocal ); } void LoggingSystem_AddTagToCurrentChannel( const char *pTagName ) { GetGlobalLoggingSystem()->AddTagToCurrentChannel( pTagName ); } LoggingChannelID_t LoggingSystem_FindChannel( const char *pChannelName ) { return GetGlobalLoggingSystem()->FindChannel( pChannelName ); } int LoggingSystem_GetChannelCount() { return GetGlobalLoggingSystem()->GetChannelCount(); } LoggingChannelID_t LoggingSystem_GetFirstChannelID() { return ( GetGlobalLoggingSystem()->GetChannelCount() > 0 ) ? 0 : INVALID_LOGGING_CHANNEL_ID; } LoggingChannelID_t LoggingSystem_GetNextChannelID( LoggingChannelID_t channelID ) { int nChannelCount = GetGlobalLoggingSystem()->GetChannelCount(); int nNextChannel = channelID + 1; return ( nNextChannel < nChannelCount ) ? nNextChannel : INVALID_LOGGING_CHANNEL_ID; } const CLoggingSystem::LoggingChannel_t *LoggingSystem_GetChannel( LoggingChannelID_t channelIndex ) { return GetGlobalLoggingSystem()->GetChannel( channelIndex ); } bool LoggingSystem_HasTag( LoggingChannelID_t channelID, const char *pTag ) { return GetGlobalLoggingSystem()->HasTag( channelID, pTag ); } bool LoggingSystem_IsChannelEnabled( LoggingChannelID_t channelID, LoggingSeverity_t severity ) { return GetGlobalLoggingSystem()->IsChannelEnabled( channelID, severity ); } void LoggingSystem_SetChannelSpewLevel( LoggingChannelID_t channelID, LoggingSeverity_t minimumSeverity ) { GetGlobalLoggingSystem()->SetChannelSpewLevel( channelID, minimumSeverity ); } void LoggingSystem_SetChannelSpewLevelByName( const char *pName, LoggingSeverity_t minimumSeverity ) { GetGlobalLoggingSystem()->SetChannelSpewLevelByName( pName, minimumSeverity ); } void LoggingSystem_SetChannelSpewLevelByTag( const char *pTag, LoggingSeverity_t minimumSeverity ) { GetGlobalLoggingSystem()->SetChannelSpewLevelByTag( pTag, minimumSeverity ); } int32 LoggingSystem_GetChannelColor( LoggingChannelID_t channelID ) { return GetGlobalLoggingSystem()->GetChannelColor( channelID ).GetRawColor(); } void LoggingSystem_SetChannelColor( LoggingChannelID_t channelID, int color ) { Color c; c.SetRawColor( color ); GetGlobalLoggingSystem()->SetChannelColor( channelID, c ); } LoggingChannelFlags_t LoggingSystem_GetChannelFlags( LoggingChannelID_t channelID ) { return GetGlobalLoggingSystem()->GetChannelFlags( channelID ); } void LoggingSystem_SetChannelFlags( LoggingChannelID_t channelID, LoggingChannelFlags_t flags ) { GetGlobalLoggingSystem()->SetChannelFlags( channelID, flags ); } LoggingResponse_t LoggingSystem_Log( LoggingChannelID_t channelID, LoggingSeverity_t severity, const char *pMessageFormat, ... ) { if ( !GetGlobalLoggingSystem()->IsChannelEnabled( channelID, severity ) ) return LR_CONTINUE; tchar formattedMessage[MAX_LOGGING_MESSAGE_LENGTH]; va_list args; va_start( args, pMessageFormat ); Tier0Internal_vsntprintf( formattedMessage, MAX_LOGGING_MESSAGE_LENGTH, pMessageFormat, args ); va_end( args ); return GetGlobalLoggingSystem()->LogDirect( channelID, severity, UNSPECIFIED_LOGGING_COLOR, formattedMessage ); } LoggingResponse_t LoggingSystem_Log( LoggingChannelID_t channelID, LoggingSeverity_t severity, Color spewColor, const char *pMessageFormat, ... ) { if ( !GetGlobalLoggingSystem()->IsChannelEnabled( channelID, severity ) ) return LR_CONTINUE; tchar formattedMessage[MAX_LOGGING_MESSAGE_LENGTH]; va_list args; va_start( args, pMessageFormat ); Tier0Internal_vsntprintf( formattedMessage, MAX_LOGGING_MESSAGE_LENGTH, pMessageFormat, args ); va_end( args ); return GetGlobalLoggingSystem()->LogDirect( channelID, severity, spewColor, formattedMessage ); } LoggingResponse_t LoggingSystem_LogDirect( LoggingChannelID_t channelID, LoggingSeverity_t severity, Color spewColor, const char *pMessage ) { if ( !GetGlobalLoggingSystem()->IsChannelEnabled( channelID, severity ) ) return LR_CONTINUE; return GetGlobalLoggingSystem()->LogDirect( channelID, severity, spewColor, pMessage ); } LoggingResponse_t LoggingSystem_LogAssert( const char *pMessageFormat, ... ) { if ( !GetGlobalLoggingSystem()->IsChannelEnabled( LOG_ASSERT, LS_ASSERT ) ) return LR_CONTINUE; tchar formattedMessage[MAX_LOGGING_MESSAGE_LENGTH]; va_list args; va_start( args, pMessageFormat ); Tier0Internal_vsntprintf( formattedMessage, MAX_LOGGING_MESSAGE_LENGTH, pMessageFormat, args ); va_end( args ); return GetGlobalLoggingSystem()->LogDirect( LOG_ASSERT, LS_ASSERT, UNSPECIFIED_LOGGING_COLOR, formattedMessage ); }