//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #include "cbase.h" #include "c_tf_projectile_flare.h" #include "tf_weapon_flaregun.h" #include "c_tf_player.h" #include "particles_new.h" IMPLEMENT_NETWORKCLASS_ALIASED( TFProjectile_Flare, DT_TFProjectile_Flare ) BEGIN_NETWORK_TABLE( C_TFProjectile_Flare, DT_TFProjectile_Flare ) RecvPropBool( RECVINFO( m_bCritical ) ), END_NETWORK_TABLE() //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_TFProjectile_Flare::C_TFProjectile_Flare( void ) { pEffect = NULL; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- C_TFProjectile_Flare::~C_TFProjectile_Flare( void ) { if ( pEffect ) { ParticleProp()->StopEmission( pEffect ); pEffect = NULL; } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void C_TFProjectile_Flare::OnDataChanged( DataUpdateType_t updateType ) { BaseClass::OnDataChanged( updateType ); if ( updateType == DATA_UPDATE_CREATED ) { CreateTrails(); } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- const char *GetFlareTrailParticleName( int iTeamNumber, bool bCritical, int nType ) { if ( nType == FLAREGUN_GRORDBORT ) { return "drg_manmelter_projectile"; } else if ( nType == FLAREGUN_SCORCHSHOT ) { if ( iTeamNumber == TF_TEAM_BLUE ) { return ( bCritical ? "scorchshot_trail_crit_blue" : "scorchshot_trail_blue" ); } else { return ( bCritical ? "scorchshot_trail_crit_red" : "scorchshot_trail_red" ); } } else { if ( iTeamNumber == TF_TEAM_BLUE ) { return ( bCritical ? "flaregun_trail_crit_blue" : "flaregun_trail_blue" ); } else { return ( bCritical ? "flaregun_trail_crit_red" : "flaregun_trail_red" ); } } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void C_TFProjectile_Flare::CreateTrails( void ) { if ( IsDormant() ) return; if ( pEffect ) { ParticleProp()->StopEmission( pEffect ); pEffect = NULL; } int nType = 0; C_TFFlareGun *pFlareGun = dynamic_cast< C_TFFlareGun* >( GetLauncher() ); if ( pFlareGun ) { nType = pFlareGun->GetFlareGunType(); } pEffect = ParticleProp()->Create( GetFlareTrailParticleName( GetTeamNumber(), m_bCritical, nType ), PATTACH_ABSORIGIN_FOLLOW ); }