//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Game-specific impact effect hooks // //=============================================================================// #include "cbase.h" #include "c_te_effect_dispatch.h" #include "tempent.h" #include "c_te_legacytempents.h" #include "tf_shareddefs.h" //----------------------------------------------------------------------------- // Purpose: TF Eject Brass //----------------------------------------------------------------------------- void TF_ThrowCigaretteCallback( const CEffectData &data ) { C_BaseEntity *pEntity = ClientEntityList().GetEnt( data.entindex() ); if ( !pEntity ) return; int iTeam = pEntity->GetTeamNumber(); Vector vForward, vRight, vUp; AngleVectors( data.m_vAngles, &vForward, &vRight, &vUp ); QAngle vecShellAngles; VectorAngles( -vUp, vecShellAngles ); Vector vecVelocity = 180 * vForward + random->RandomFloat( -20, 20 ) * vRight + random->RandomFloat( 0, 20 ) * vUp; vecVelocity.z += 100; float flLifeTime = 10.0f; const char *pszCigaretteModel = "models/weapons/shells/shell_cigarrette.mdl"; // sic model_t *pModel = (model_t *)engine->LoadModel( pszCigaretteModel ); if ( !pModel ) return; int flags = FTENT_FADEOUT | FTENT_GRAVITY | FTENT_COLLIDEALL | FTENT_ROTATE; Assert( pModel ); C_LocalTempEntity *pTemp = tempents->SpawnTempModel( pModel, data.m_vOrigin, vecShellAngles, vecVelocity, flLifeTime, FTENT_NEVERDIE ); if ( pTemp == NULL ) return; pTemp->m_nSkin = ( iTeam == TF_TEAM_RED ) ? 0 : 1; pTemp->m_vecTempEntAngVelocity[0] = random->RandomFloat(-512,511); pTemp->m_vecTempEntAngVelocity[1] = random->RandomFloat(-255,255); pTemp->m_vecTempEntAngVelocity[2] = random->RandomFloat(-255,255); pTemp->SetGravity( 0.4 ); pTemp->m_flSpriteScale = 10; pTemp->flags = flags; // don't collide with owner pTemp->clientIndex = data.entindex(); if ( pTemp->clientIndex < 0 ) { pTemp->clientIndex = 0; } // ::ShouldCollide decides what this collides with pTemp->flags |= FTENT_COLLISIONGROUP; pTemp->SetCollisionGroup( COLLISION_GROUP_DEBRIS ); } DECLARE_CLIENT_EFFECT( "TF_ThrowCigarette", TF_ThrowCigaretteCallback );