//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #ifndef TF_HUD_ARENA_PLAYER_COUNT_H #define TF_HUD_ARENA_PLAYER_COUNT_H #ifdef _WIN32 #pragma once #endif #include "hudelement.h" #include "tf_imagepanel.h" #include "tf_controls.h" #include using namespace vgui; //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- class CHudArenaPlayerCount : public CHudElement, public EditablePanel { DECLARE_CLASS_SIMPLE( CHudArenaPlayerCount, EditablePanel ); public: CHudArenaPlayerCount( const char *pElementName ); virtual void ApplySchemeSettings( IScheme *scheme ); virtual bool ShouldDraw( void ); // virtual void FireGameEvent( IGameEvent * event ); virtual void OnTick( void ); private: void UpdateCounts( void ); private: EditablePanel *m_pBlueTeam; EditablePanel *m_pRedTeam; }; #endif // TF_HUD_ARENA_PLAYER_COUNT_H