//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Suggested place to build certain objects // // $NoKeywords: $ //=============================================================================// #ifndef TF_FUNC_SUGGESTED_BUILD_H #define TF_FUNC_SUGGESTED_BUILD_H #ifdef _WIN32 #pragma once #endif class CBaseObject; //----------------------------------------------------------------------------- // Returns true if the baseObject was in a suggested area, false otherwise. //----------------------------------------------------------------------------- bool NotifyObjectBuiltInSuggestedArea( CBaseObject &baseObject ); //----------------------------------------------------------------------------- // Returns true if the upgraded baseObject was in a suggested area, false otherwise. //----------------------------------------------------------------------------- bool NotifyObjectUpgradedInSuggestedArea( CBaseObject &baseObject ); #endif // TF_FUNC_SUGGESTED_BUILD_H