//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //============================================================================= #ifndef TF_BOT_TEMP_H #define TF_BOT_TEMP_H #ifdef _WIN32 #pragma once #endif // If iTeam or iClass is -1, then a team or class is randomly chosen. CBasePlayer *BotPutInServer( bool bTargetDummy, bool bFrozen, int iTeam, int iClass, const char *pszCustomName ); void Bot_RunAll(); #endif // TF_BOT_TEMP_H